Unknown item found: nanorhino credit card (5911, 776155074)
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5911 nanorhino credit card 776155074 littlecard.gif familiar t,d 75
# nanorhino credit card: Helps your Nano-Rhino charge
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You acquire an item: nanorhino credit card
Unsure what else would be needed for Mafia; so far, it looks to give you a buff depending on what skills you use in combat (a la Juju Mask) that last for 50 advs (Muscle skill to trigger Nanobrawny [+25% muscle, +10 weapon damage, regen 4-5 HP per adv], Myst skill to trigger Nanobrainy [+50% Myst, +20 Spell Damage, regen 2-4 MP per adv], Mox skill to trigger Nanoballsy [+25% Mox, +20% Init, +30% pickpocket chance]).
While you have the buff, you can consume it in combat [Unleash Nanites, 0 MP] to do one of three things, depending on what buff you have:
*Myst changes the monster you're fighting into a partially-scaling monster (somewhat like slime tube, only based on level as opposed to ML, something like level 1-4 fights one type, level 5-8 another, etc., each with it's own set of manuel info from my understanding)
*Mox does a Yellow Ray, complete with 150 advs of Everything Looks Yellow
*Muscle Banishes the monser, along the lines of Banishing Shout, only one monster max (perma-banish until the skill is used again)
Using Unleash Nanites consumes the buff entirely.
The Rhino gets a 2% charge (or 3% with equip) for every combat won (i.e. not banished/ran away from/lost/etc.); at 100% you can get a new buff from it.
Edit: Rhino combat abilities
Delevels by Wt/2 (floored) at the start of combat
Attacks every round of combat, though I'm having a hard time figuring out how damage is calculated. It deals damage in any of the 5 elements or non-elemental, and isn't tuned, but is "smart". It doesn't automatically deal the most damage, but it won't do a sleaze attack vs. a sleaze monster.
Edit 2: Could Mafia parse how charged the Rhino is from combat text and list that underneath it when it's the active familiar?