The actual runaway chance for these items has been properly spaded, finally. The chance of success is 100% for the first 3, 80% for the next 3, 50% for the next 3, and 20% after that.
Line 4664 of FightRequest.java needs to be changed to
New Content doesn't seem like the right prefix for this thread, but neither does anything else.
Line 4664 of FightRequest.java needs to be changed to
Code:
return Math.max( 20, Math.min( 100, 110 - (Preferences.getInteger( "_navelRunaways" ) / 3 ) * 30 ) );
New Content doesn't seem like the right prefix for this thread, but neither does anything else.