Hibernate effect number of turns
> ash to_effect($skill[hibernate])
Returned: Well-Rested
> ash turns_per_cast($skill[hibernate])
Returned: 0
This should be 5
Skill type for Dismiss Pasta Thrall, Summon Minion, Lure Minion
# Type can be:
# 0 (Passive)
# 1 (Noncombat item summon)
# 2 (Noncombat healing)
# 3 (Noncombat non-shruggable effect)
# 4 (Noncombat shruggable effect)
# 5 (Combat)
# 6 (One-at-a-time Noncombat Song)
# 7 (Combat/Noncombat healing)
# 8 (Combat/Passive)
# 9 (One-at-a-time Noncombat Expression)
Dismiss Pasta Thrall = 1 (summon)
This is probably better as an effect, #3 or #4
Summon Minion = 3 (effect)
This should be #1 (summon)
Lure Minion = 2 (heal)
This should be #1 (summon)
> ash to_effect($skill[hibernate])
Returned: Well-Rested
> ash turns_per_cast($skill[hibernate])
Returned: 0
This should be 5
Skill type for Dismiss Pasta Thrall, Summon Minion, Lure Minion
# Type can be:
# 0 (Passive)
# 1 (Noncombat item summon)
# 2 (Noncombat healing)
# 3 (Noncombat non-shruggable effect)
# 4 (Noncombat shruggable effect)
# 5 (Combat)
# 6 (One-at-a-time Noncombat Song)
# 7 (Combat/Noncombat healing)
# 8 (Combat/Passive)
# 9 (One-at-a-time Noncombat Expression)
Dismiss Pasta Thrall = 1 (summon)
This is probably better as an effect, #3 or #4
Summon Minion = 3 (effect)
This should be #1 (summon)
Lure Minion = 2 (heal)
This should be #1 (summon)