Bug Monster data issue

When a previous fight fails to resolve (usually due to network lag, I'm guessing) the next encounter's monster data will reflect that of the old monster, through the entire fight.

For instance, I just killed the booty crab, though KoL didn't return the last page, and when I went to fight a shady pirate, the data under his name read:
HP: 96, Atk: 142, Def: 126
Drops: Cap'm Caronch's nasty booty (100)

Further, even though a few turns have passed, KoLmafia still thinks it's in the old fight, as suggested by the CLI
Code:
[504] Cap'm Caronch's Map
Encounter: booty crab
Round 0: almighty sapling loses initiative!
You lose 58 hit points
Round 1: almighty sapling casts ENTANGLING NOODLES!
You gain 4 Mysteriousness
Round 2: almighty sapling casts SAUCY SALVE!
KoLmafia thinks it is round 3 but KoL thinks it is round 2
You gain 10 hit points
Round 3: almighty sapling casts FEARFUL FETTUCINI!
Equipping swashbuckling pants.
Encounter: This Adventure Bites
This Adventure Bites
You acquire an item: Orcish Frat House blueprints
Sorry, I can't figure out what "frilly" means. Perhaps you have 0.
Purchasing 1 frilly skirt.
You acquire an item: frilly skirt
You spent 80 Meat
You have 3 hot wings.
Equipping frilly skirt.

[506] Orcish Frathouse Blueprints
Encounter: The Infiltrationist
You acquire an item: Cap'm Caronch's dentures
Maximizing...
256 combinations checked, best score 0.0
Casting Musk of the Moose.
You acquire an effect: Musk of the Moose (duration: 10 Adventures)

[507] Pirate Cove
KoLmafia thinks it is round 4 but KoL thinks it is round 1
 
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