Thok
New member
Okay, this is a version of Alhifar's script for the Slime Tube as modified by Gemelli and later by me. My version has a couple of new features. One, it doesn't shrug Ur-Kel's Aria of Annoyance unless that's needed to get ML under 100. If it can manipulate the MCD so that ML totals exactly 99, it will. Second, the familiars used can be set in the gCLI. Instead of editing the file when you want to change the "good kitty" (familiar to be used on low-ML turns), just issue a command such as
The "badkitty" will usually be the Purse Rat, so this only needs to be changed if you don't have one. Familiar settings will be remembered across sessions.
Read notes at beginning of file, change settings as needed, and place in your mafia scripts directory. Set familiar as above, do whatever other configuration is needed by editing the file -- you can edit the outfit names ("oasis" and "slimy") in the file or create/rename two outfits with those names. Invoke with a command such as "slime.ash 100" to run 100 turns in the Slime Tube.
Code:
set goodkitty=llama
The "badkitty" will usually be the Purse Rat, so this only needs to be changed if you don't have one. Familiar settings will be remembered across sessions.
Read notes at beginning of file, change settings as needed, and place in your mafia scripts directory. Set familiar as above, do whatever other configuration is needed by editing the file -- you can edit the outfit names ("oasis" and "slimy") in the file or create/rename two outfits with those names. Invoke with a command such as "slime.ash 100" to run 100 turns in the Slime Tube.