Bug McHugeLarge Avalanche skill available when it shouldn't be.

Malibu Stacey

Active member
Code:
You're on your own, partner. (Too many, or zero, matches    for skill, "McHugeLarge Avalanche", macro aborted.)
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> ash have_skill($skill[McHugeLarge Avalanche])

Returned: true

> ash get_property("_mcHugeLargeAvalancheUses")

Returned: 3

Have the left ski equipped & have used all 3 charges already.
 
Perhaps you want combat_skill_available() instead?

have_skill() indicates that the skill is owned/permed/exists
combat_skill_available() will tell you if it is available to use during combat


Code:
> get _mcHugeLargeAvalancheUses

3

> ash have_skill($skill[McHugeLarge Avalanche])

Returned: false

> equip McHugeLarge left ski

Putting on McHugeLarge left ski...
Equipment changed.

> ash have_skill($skill[McHugeLarge Avalanche])

Returned: true

> ash combat_skill_available($skill[McHugeLarge Avalanche])

Returned: false
 
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