Fluxxdog
Active member
For a long time, if you wanted to use Muscle-based weapons, you would use 'melee' in the maximizer. Conversely, if you wanted to use Moxie-based weapons, you would use '-melee'.
Then came Tricky Knifework and through that in the toilet.
'melee' and '-melee' have different meanings now, such as avoiding the Procrastination Giant's sneeze. If you want a Moxie-based weapon and want knives to be included in that choice for the Maximizer, there is no way to do that. Entering '-melee' disallows knives, entering 'type knife' disallows all other weapons.
My request is to introduce a keyword to allow selecting weapons based on a stat. For example, 'type muscle' would choose a weapon that would use muscle to attack, including chefstaves (they use muscle for to-hit and damage). Meanwhile, 'type moxie' would select weapons that use moxie, including knives when you have high moxie and Tricky Knifework.
Then came Tricky Knifework and through that in the toilet.
'melee' and '-melee' have different meanings now, such as avoiding the Procrastination Giant's sneeze. If you want a Moxie-based weapon and want knives to be included in that choice for the Maximizer, there is no way to do that. Entering '-melee' disallows knives, entering 'type knife' disallows all other weapons.
My request is to introduce a keyword to allow selecting weapons based on a stat. For example, 'type muscle' would choose a weapon that would use muscle to attack, including chefstaves (they use muscle for to-hit and damage). Meanwhile, 'type moxie' would select weapons that use moxie, including knives when you have high moxie and Tricky Knifework.