Bug Maximiser incorrectly reports miner's helmet better than Boris's helm with Lute equip

FortyCakes

New member
This is using r11292. To reproduce equip a Boris's Helm in a Boris run, and have a miner's helmet as the only +item hat you have. On maximising for items the maximiser will recommend you equip the miner's helmet, but doing so will decrease your +item by a few percent.
 

Theraze

Active member
Aren't 'familiar' changes not considered in terms of maximizations? As such, miner's helmet is better for +items than Boris' helm, though the helm does provide a higher total +item overall...

Maybe that's changed since I remember that being noted. But if that's still the case, this is a FReq for that change rather than a bug, since you're asking for new mafia functionality.
 

Bale

Minion
Aren't 'familiar' changes not considered in terms of maximizations?

Not true! The maximizer will usually increase familiar's level when it helps maximize.

This is definitely a problem because it is treating Clancy different from the usual familiar. I'm not sure if that is a bug or a feature, to treat Clancy like he is a familiar.
 

xKiv

Active member
Not true! The maximizer will usually increase familiar's level when it helps maximize.

Well, it will not (yet) switch to a different familiar. But this was with the lute equipped.

Does maximizer offer other +Minstrel Level effects (song of accompaniment)[1] when that would increase the score?

[1] it would be at least decently awesome if mafia could detect that you have enough unspent boris points to get a passive skill like More to Love to increase score ... but that's probably overkill
 
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