Bug Mafia's squint/champagne calculations ignore some sources of item drop

Nasurte

New member
Using r29362. Noticed the listed broken champagne bottle bonus when running "modtrace item drop" was 50% lower than what you'd get by subtracting the familiar/shrunken head zombie bonuses from the total. Unequipping the codpiece with 5 massive gemstones in it only lowered the listed total by 50% instead of the expected 100%, so it seemed like the gem bonus wasn't being doubled. The same was also true for steely-eyed squint.

The gemstone bonus *is* doubled in-game though, which I've confirmed via the talking spade for squint and the perfectly fair coin for the champagne bottle. Also found out using pfc that the shrunken head zombie's end-of-combat item% bonus is doubled by squint (but not by champagne), which is not taken into account by modtrace either.
 
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