Duffkiligan
Member
Basically I know I can make an Item a condition via .ash, but how could I make a Level a condition.
I'm trying to write a "Day One" script for me seeing as I usually forget what to do, or don't adventure after ascending.
It's:
(The storage command just pulls from storage if I have it)
Also, the built in Guild doesn't seem to work for me, or maybe I'm doing it wrong.
I need some help on unlocking the guild.
=]
I'm trying to write a "Day One" script for me seeing as I usually forget what to do, or don't adventure after ascending.
It's:
(The storage command just pulls from storage if I have it)
Code:
if( (my_level() == 1) && (pulls_remaining() == 20) )
{
storage(1, $item[indie comic hipster glasses]);
storage(2, $item[bottle-rocket crossbow]);
storage(1, $item[flaming pink shirt]);
storage(1, $item[travoltan trousers]);
storage(2, $item[mr. accessory]);
storage(1, $item[mr. eh?]);
storage(1, $item[wax lips]);
storage(1, $item[facsimile dictionary]);
storage(1, $item[dope wheels]);
storage(1, $item[meat engine]);
storage(1, $item[5-alarm saucepan]);
storage(1, $item[rock and roll legend]);
storage(1, $item[mace of the tortoise]);
storage(2, $item[miniborg destroy-o-bot]);
storage(1, $item[clockwork chef-in-the-box]);
storage(1, $item[bartender-in-the-box]);
storage(1, $item[clockwork maid]);
use(1, $item[clockwork chef-in-the-box]);
use(1, $item[bartender-in-the-box]);
use(1, $item[clockwork maid]);
create(1, $item[Bitchin' MeatCar]);
outfit("Day One");
guild();
visit_url("mtnoob.php?action=toot");
if( item_amount( $item[letter from King Ralph XI]) == 1){
use(1, $item[letter from King Ralph XI]);
}
(THIS IS WHERE THE CONDITION SHOULD BE)
adventure( 1, $location[Haunted Pantry] );
council();
add_item_condition( 1, $item[Mosquito Larva] );
adventure( 40, $location[Spooky Forest] );
council();
Also, the built in Guild doesn't seem to work for me, or maybe I'm doing it wrong.
I need some help on unlocking the guild.
=]