The Item Manager GUI needs several updates to work in softcore/Ronin with the "limit of 1 pulled item per day" change from the start of this year. I don't think anyone's working on these, but I'm going to start by making a list, so I make sure I get everything.
Thoughts? Ideas? Anyone already working on this?
- Usable Items, Food/Booze/Spleen/Potions panels
- limit "possible" to a single item pull, unless the item has already been pulled that day.
- Do not allow enqueue to add a second item to the queue if it already has a queue requiring a pull
General Items, Storage paneldo not ask how many of an item to pull. It's one.This already works
- General Items, Unlimited/free pulls panel
- Check them?
- Equipment/Storage panel
- do not ask how many of an item to pull (or pull & equip). Make this work like general items/storage.
- add budget/pulls left to usable items. see screenshots in comments for current behavior
- I frequently have to remember to go to a Storage tab to allow the restores/food/drink/spleen tabs to use items from storage. Make that available in more places.
- add a checkbox for "no pull". May be tied to the above. Basically, I sometimes want to save my pulls and it's hard to figure out what combination of no create, turn-free, and no-summon actually get me what I want, which is "anything except pulls, because I'm saving those for pulling rollover items".
Thoughts? Ideas? Anyone already working on this?
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