bumcheekcity
Active member
In an ASH script, given a monster, how do I determine it's meat and item drops in an int and an array?
> ashref meat_drop
int meat_drop( )
int meat_drop( monster )
float meat_drop_modifier( )
> ashref item_drop
float item_drop_modifier( )
int [item] item_drops( )
int [item] item_drops( monster )