SinginSally
Member
I don't understand how this works.
I see scripts do the adventure(1, $location[X]) thing.
But lets say you want your script to choose a particular adventure, which may or may not correspond with the Adventure Choices tab for that area. (or does it have to correspond?)
Specifically, I wanted to make a simple slime.ash script. The first time it encounters the Ulvula encounter, I want to Squeeze to raise Monster Level. After the first time, I want to then Slink Away from then on.
How do I set it to choose Squeeze when it gets to that adventure. Then, once squeeze has occurred, I set my boolean or whatever. Then, how do I detect the non-combat adventure again and then make it Ignore that adventure?
Thanks!
I see scripts do the adventure(1, $location[X]) thing.
But lets say you want your script to choose a particular adventure, which may or may not correspond with the Adventure Choices tab for that area. (or does it have to correspond?)
Specifically, I wanted to make a simple slime.ash script. The first time it encounters the Ulvula encounter, I want to Squeeze to raise Monster Level. After the first time, I want to then Slink Away from then on.
How do I set it to choose Squeeze when it gets to that adventure. Then, once squeeze has occurred, I set my boolean or whatever. Then, how do I detect the non-combat adventure again and then make it Ignore that adventure?
Thanks!