Patch applied in 12507. I added an effect on for one of the items. I thought about changing Once-Cursed for cursed punch since it actually "upgrades" the curse level, but I couldn't think of a better way to describe it.
new String[] { "get 2 random items", "relocate pygmy janitors to Hidden Park", "", "", "", "skip adventure" }
Tell you what. I'll see what I can whip up in the way of a refactoring to allow this. Stay tuned.
public static class Option
{
private final String name;
private final int option;
public Option( final String name, final int option )
{
this.name = name;
this.option = option;
}
public String getName()
{
return this.name;
}
public int getOption()
{
return this.option;
}
public String toString()
{
return this.name;
}
}
// Choice 725 is Tallest Tree in the Forest
new ChoiceAdventure(
"Dreadsylvania", "choiceAdventure725", "Tallest Tree",
new String[] { "", "", "", "", "learn shortcut", "skip adventure" } ),
// Choice 725 is Tallest Tree in the Forest
new ChoiceSpoiler(
"Dreadsylvania", "choiceAdventure725", "Tallest Tree",
new Option[] { new Option( "learn shortcut", 5 ), new Option( "skip adventure", 6) } ),
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