In the storage sections of the Item Manager, there is a little spinner in the lower right corner to manipulate the "pull budget"; it tells you how many pulls you have remaining and you can enter text in a text field or click up or down to change the "budget". As I understand it, that allows you specify how many pulls you want to allow for making concoctions (or, presumably, how many can be pulled already made) and will affect what shows in the Food or Booze panels.
At least, the code indicates it will behave that way, but I can't tell, because if I try to manipulate that control - clicking in the text field, clicking on the spinner - my GUI freezes.
I suspect that doing anything to that control forces ConcoctionDatabase to refresh concoctions - a time consuming operation - in the Swing thread.
At least, the code indicates it will behave that way, but I can't tell, because if I try to manipulate that control - clicking in the text field, clicking on the spinner - my GUI freezes.
I suspect that doing anything to that control forces ConcoctionDatabase to refresh concoctions - a time consuming operation - in the Swing thread.