Fun-Guy Mansion


New member
I would like to make my own CCS to deal with the Fun-Guy Mansion. I have little programming experience and would like to know how to go about this.

Would I need to parse the whole text for the dislikes?

Basically I want to read in the dislikes, then decide on the best combat action to perform.


Active member
I added my own support to WHAM/BatBrain for the Fun-Guy Mansion. I was giving zarqon a chance to get caught up, before I posted it. The support he added for "nospell" was half of the work. I'll post my patch in the BatBrain thread. You can try it out and let us know how it works.