digitrev
Member
The default is actually that the letter weight itself is the base for everything. So the hexLetterWeight is how many letters a "D" is worth in the Hex mini-game. I suppose I could add verbosity weight, and switch to a proper score instead of using letter weight as the default.
But if you wanted to increase the effective letter penalty, you would have to decrease the weight of everything else.
But if you wanted to increase the effective letter penalty, you would have to decrease the weight of everything else.