Theraze
Active member
I was told that running
As a potential different item, if there was an easy way to get something similar to last_item_message and last_skill_message... maybe a last_maximizer_value or something like that to return the float of the score, it could be used to verify how close you came, and help plan how much more is needed.
should return false, if it failed... as you can see in the quote above though, it returned true. Having this return false would allow for validating values and checking if minimum scores can actually be reached safely.> ash cli_execute("maximize? 4 clownosity");
Maximizing (1st time may take a while)...
128 combinations checked, best score 0.0 (FAIL)
Returned: true
As a potential different item, if there was an easy way to get something similar to last_item_message and last_skill_message... maybe a last_maximizer_value or something like that to return the float of the score, it could be used to verify how close you came, and help plan how much more is needed.
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