efilnikufecin
Member
I know of at least 3 users who are using trade response scripts (I'm sure there will be more to come) and I've done some experimentation with infinite looping such a script and found undesirable effects. My idea for a solution is to set up event triggers like moods. Kolmafia catches recent events and displays them in the recent events tab/window already, and I was thinking that when kolmafia finds a recent event it could trigger a script like moods.
A personal preference would be to have a seperate trigger for trade offer recieved, trade offer accepted, and new message recieved.
Message recieved would actually not be usefull to me, however I would set trade offer recieved to run my trade response script, and trade offer accepted to refresh inventory, and run my script which places items I collect into my DC.
A personal preference would be to have a seperate trigger for trade offer recieved, trade offer accepted, and new message recieved.
Message recieved would actually not be usefull to me, however I would set trade offer recieved to run my trade response script, and trade offer accepted to refresh inventory, and run my script which places items I collect into my DC.