stickyhippo
Member
I can't find any documentation on this feature, but it seems from my experience with the adventure() function that mafia is setting a checkpoint for my outfit before adventuring and is reverting to that outfit when it is done executing my requested adventures. I handle my equipment with a between battle script, which seems to trigger *after* mafia sets the equipment checkpoint. In some of my scripts, where setting the goal is difficult, I have been using a while loop and adventuring once at a time. As a result, mafia is changing my clothes back to the checkpoint and then re-equipping my location-specific outfit after every single adventure. While this isn't the end of the world, it slows down my scripts and I feel bad for the excessive server hits.
Thus, my question: is there any way to turn off mafia's auto-reequip feature? Or am I using the program improperly such that this is not an issue for anyone else? Thanks.
Thus, my question: is there any way to turn off mafia's auto-reequip feature? Or am I using the program improperly such that this is not an issue for anyone else? Thanks.