Winterbay
Active member
Is there any way of detecting what is currently set as a goal from within a script without iterating over every item in the game and using "is_goal()" on them?
If not would a "string get_goals()" that returns a string of the current goals as shown on the adventure tab, or something similar, be a worthy feature request?
If not would a "string get_goals()" that returns a string of the current goals as shown on the adventure tab, or something similar, be a worthy feature request?