Heya,
Okay, this was just an idea I had for personal use as an extremely lazy method of switching familiars.
The idea I had was to use something like this:
However, all that does is equip the CPM, then go right back to the ADD.
Is this a bug, or is there a better way I could script this (without having to create two scripts, preferably)?
Okay, this was just an idea I had for personal use as an extremely lazy method of switching familiars.
The idea I had was to use something like this:
Code:
if(equip_familiar($familiar[Cymbal-Playing Monkey])) {
equip_familiar($familiar[Attention-Deficit Demon]);
}
else {
equip_familiar($familiar[Cymbal-Playing Monkey]);
}
However, all that does is equip the CPM, then go right back to the ADD.
Is this a bug, or is there a better way I could script this (without having to create two scripts, preferably)?