I noticed a bug after I just ascended. When I click on my HP to autorecover, if autorecovery fails, the character info pane reverts to the standard one and I have to reload game.php. I use Universal_Autorecovery, so I'm not sure if it has to do with that.
Three minor bugs. When you only have one instrument for Clancy, when clicking on the instrument to change it, it shows this:
Code:You don't have any equipment for your none. Poor You don't have any equipment for your none. Poor
The fact that it shows it twice is a bug, the fact that is says "for your none" is a bug and the fact that it says Poor without a name is a bug.
if(myPath == "Avatar of Boris") {
addLoader("Changing Instrument...");
pickClancy();
addSadFace("You don't have any extra instruments for Clancy.");
}
else
{
switch (myfam) {
case $familiar[Mad Hatrack]:
addLoader("Changing Hats...");
pickSlot("hats");
addSadFace("You don't have any hats for your " + myfam + ".");
break;
case $familiar[Fancypants Scarecrow]:
addLoader("Changing Pants...");
pickSlot("pants");
addSadFace("You don't have any pants for your " + myfam + ".");
break;
case $familiar[disembodied hand]:
addLoader("Changing Weapons...");
pickSlot("weapons");
addSadFace("You don't have any weapons for your " + myfam + ".");
break;
case $familiar[comma chameleon]:
addLoader("Changing Equipment...");
pickChameleon();
addSadFace("You don't have any equipment for your " + myfam + ".");
break;
default:
addLoader("Changing Equipment...");
pickEquipment();
addSadFace("You don't have any equipment for your " + myfam + ".");
}
}
result.append('<td colspan="2"><table class="resource"><tr>');
result.append('<td title="Meat">' + formatInt(my_meat()) + '</td>');
result.append('<td title="Meat"><img src="/images/itemimages/meat.gif"></td>');
result.append('<td style="width:100%"> </td>');
result.append('<td title="Adventures remaining">' + my_adventures() + '</td>');
result.append('<td title="Adventures remaining"><img src="/images/itemimages/hourglass.gif"></td>');
result.append('</tr></table></td>');