Character Info Toolbox

I found your problem. Enter the following in the CLI:

zlib chit.roof.layout = character,stats


"If you copy/paste the raw html without ChiT it would be helpful." Is there an easy way to do this, or is it a matter of removing all ChiT files?

I don't need it since the problem is solved, but the easy way would be zlib chit.disable = true
 
Last edited:
"If you copy/paste the raw html without ChiT it would be helpful." Is there an easy way to do this, or is it a matter of removing all ChiT files?

Type "visit_url charpane.ash" into the CLI. Unless you need the Mafia-decorated version, in which case, disable relay overrides (it's a checkbox in preferences).

edit: ninjas
 
I found your problem. Enter the following in the CLI:

zlib chit.roof.layout = character,stats
Thanks, what are the possible options there? (I've already modified it to character,stats,familiar - what else could I put in?)
Now something else weird is going on: for some reason all my stats are showing up as Myst:
jd158.jpg


Code:
<html><head>
<meta http-equiv="X-UA-Compatible" content="IE=8" />

<link rel="stylesheet" type="text/css" href="http://images.kingdomofloathing.com/styles.css">
<style type="text/css">
	#nudges div { position: relative; padding: 0px; }
	#nudges div .close { position: absolute; top: -2px; right: -10px; border: 1px solid black; }
</style>
<script language="Javascript" src="/basics.js"></script><link rel="stylesheet" href="/basics.css" />
<link rel="stylesheet" href="chit.css">
</head>
<script src="/images/scripts/window.js"></script>
<script type="text/javascript" src="/images/scripts/jquery-1.3.1.min.js"></script>
<script language=Javascript src="/images/scripts/keybinds.min.2.js"></script>
<script language=Javascript src="/images/scripts/window.20111231.js"></script>
<script language="javascript">function chatFocus(){if(top.chatpane.document.chatform.graf) top.chatpane.document.chatform.graf.focus();}
if (typeof defaultBind != 'undefined') { defaultBind(47, 2, chatFocus); defaultBind(190, 2, chatFocus);defaultBind(191, 2, chatFocus); defaultBind(47, 8, chatFocus);defaultBind(190, 8, chatFocus); defaultBind(191, 8, chatFocus); }</script><script language=Javascript src="/images/scripts/jquery-1.3.1.min.js"></script>
<script type="text/javascript">
var todo = [];
function nextAction() {
	var next_todo = todo.shift();
	if (next_todo) {
		eval(next_todo);
	}
}
function dojax(dourl, afterFunc, hoverCaller, failureFunc) {
	$.ajax({
		type: 'GET', url: dourl, cache: false,
		global: false,
		success: function (out) {
			nextAction();
			if (out.match(/no\|/)) {
				var parts = out.split(/\|/);
				if (failureFunc) failureFunc(parts[1]);
				else $('#ChatWindow').append('<font color="green">Oops!  Sorry, Dave, you appear to be ' + parts[1] + '.</font><br />' + "\n");
				return;
			}

			if (hoverCaller)  {
				float_results(hoverCaller, out);
				if (afterFunc) { afterFunc(); }
				return;
			}			var $eff = $(top.mainpane.document).find('#effdiv');
			if ($eff.length == 0) {
				var d = top.mainpane.document.createElement('DIV');
				d.id = 'effdiv';
				var b = top.mainpane.document.body;
				if ($('#content_').length > 0) {
					b = $('#content_ div:first')[0];
				}
				b.insertBefore(d, b.firstChild);
				$eff = $(d);
			}
			$eff.find('a[name="effdivtop"]').remove().end()
				.prepend('<a name="effdivtop"></a><center>' + out + '</center>').css('display','block');
			if (!window.dontscroll || (window.dontscroll && dontscroll==0)) {
				top.mainpane.document.location = top.mainpane.document.location + "#effdivtop";
			}
			if (afterFunc) { afterFunc(); }
		}
	});
}

	var CURFAM = 92;
	var FAMILIARFAVES = [["Values of Beta Will Give Rise To Dom","Baby Bugged Bugbear","babybugbug",124],["Chatapa Chocha Cho","El Vibrato Megadrone","megadrone",81],["Elvis Lives","Jumpsuited Hound Dog","hounddog",69],["Star","He-Boulder","heboulder",113],["Brit Shix (6775)","BRICKO chick","brickochick",123],["But I Very Seldom Follow It","Frumious Bandersnatch","bandersnatch",105],["Gnome Chomsky","Ancient Yuletide Troll","crimbotroll",65] ];
</script>

	<script type="text/javascript">
	var turnsplayed = 646735;
var turnsthisrun = 29139;
var rollover = 1351394997;
var rightnow = 1351371497;
var playerid = 1075489;
var pwdhash = "";
var hide_nudges = true;
$(document).ready(function () {
	$('.showall').live('click',function () {
		var hidden = $(this).attr('rel');
		var hd = hidden.split(/,/);
		for (var i=0; i< hd.length; i++) {
			deleteCookie(hd[i], '');
		}
		document.location = 'charpane.php?foo=' + escape(Math.random());
	});
	if (hide_nudges) $('#nudges td div').hover(
		function () {
			if (!hide_nudges) return;
			var ht = '<a href="#" class="close"><img alt="Hide" title="Hide"  src="http://images.kingdomofloathing.com/closebutton.gif" /></a>';
			var c = $(ht);
			$(this).append(c);
			c.click(function () {
				var key = $(this).parents('tr:first').attr('rel');
				$(this).parents('tr:first').remove();
				setCookie(key, 1);
			});
		},
			function () {
				if (!hide_nudges) return;
				$(this).find('.close').remove();
			}
	);
});
</script>
<script language=Javascript src="/images/scripts/charpane.4.js"></script>
<script type="text/javascript" src="/images/scripts/cookie.20100120.js"></script>
<script type="text/javascript">
jQuery(function ($) {
	$(window).resize(function () {
		var winW = 300;
		if (document.body && document.body.offsetWidth) { winW = document.body.offsetWidth; }
		if (document.compatMode=='CSS1Compat' && document.documentElement && document.documentElement.offsetWidth ) { winW = document.documentElement.offsetWidth; }
		if (window.innerWidth && window.innerHeight) { winW = window.innerWidth; }
		setCookie('charpwd', winW, 365, true);
	});
})
</script>

<script type="text/javascript" src="chit.js"></script>
<body onload="updateSafetyText();" bgcolor=white text=black link=black alink=black vlink=black onload='startup();'>
<center id='rollover' class=tiny style='color: red; cursor: pointer;' onClick='doc("maintenance");'></center><div id="chit_house"><div id="chit_roof" class="chit_chamber"><table id="chit_character" class="chit_brick nospace"><tr><th colspan="3"><a target="mainpane" href="charsheet.php">sfwarlock</a> (<span style='cursor: hand; cursor: pointer;' onClick='outfit("22");'>Time Trappings</span>)</th></th></tr><tr><td rowspan="4" class="avatar"><a target="mainpane" href="charsheet.php"><img src="http://images.kingdomofloathing.com/otherimages/timecostume.gif"></a></td><td class="label"><a target="mainpane" href="guild.php?guild=m" title="Visit your guild">Sauceror</a></td><td class="level" rowspan="2"><a target="mainpane" href="council.php" title="Visit the Council">28</a></td></tr><tr><td class="info">Aftercore</td></tr><tr><td class="info">No Restrictions</td></tr><tr><td colspan="2"><div class="chit_resource"><div title="Meat" style="float:left"><span>29,510,646</span><img src="/images/itemimages/meat.gif"></div><div title="95 Adventures remaining" style="float:right"><span>95</span><img src="/images/itemimages/hourglass.gif"></div></div><div style="clear:both"></div></td></tr><tr><td class="progress" colspan="3" title="23 mysticality until level 29
 (35,218 substats needed)" ><div class="progressbar" style="width:57.90090251628713%"></div></td></tr></table><table id="chit_stats" class="chit_brick nospace"><thead><tr><th colspan="3">My Stats</th></tr></thead><tbody><tr><td class="label">Myst</td><td class="info"><span style="color:blue">616</span>  (535)</td><td class="progress"><div class="progressbox" title="976 / 1071 (95 needed)"><div class="progressbar" style="width:91.12978524743231%"></div></div></td></tr><tr><td class="label">Myst</td><td class="info"><span style="color:red">727</span>  (765)</td><td class="progress"><div class="progressbox" title="-298024 / 1531 (299555 needed)"><div class="progressbar" style="width:-19465.96995427825%"></div></div></td></tr><tr><td class="label">Myst</td><td class="info"><span style="color:red">513</span>  (540)</td><td class="progress"><div class="progressbox" title="-4399 / 1081 (5480 needed)"><div class="progressbar" style="width:-406.93802035152635%"></div></div></td></tr></tbody><tbody><tr><td class="label">Stomach</td><td class="info">15 / 15</td><td class="progress"><div class="progressbox" title="You're too full to even eat a wafer-thin mint""><div class="progressbar" style="width:100.0%;background-color:#707070"></div></div></td></tr><tr><td class="label">Liver</td><td class="info">25 / 19</td><td class="progress"><div class="progressbox" title="You are falling-down drunk" style="border-color:#707070""><div class="progressbar" style="width:100.0%;background-color:black"></div></div></td></tr><tr><td class="label">Spleen</td><td class="info">15 / 15</td><td class="progress"><div class="progressbox" title="Your spleen can't take any more abuse today""><div class="progressbar" style="width:100.0%;background-color:#707070"></div></div></td></tr></tbody><tbody><tr><td class="label">HP</td><td class="info">849 / 887</td><td class="progress"><div class="progressbox" title="849 / 887""><div class="progressbar" style="width:95.71589627959413%;background-color:orange"></div></div></td></tr><tr><td class="label">MP</td><td class="info">1492 / 1574</td><td class="progress"><div class="progressbox" title="1492 / 1574""><div class="progressbar" style="width:94.79034307496823%;background-color:green"></div></div></td></tr></tbody><tbody><tr><td class="label"><a href="inv_use.php?pwd=&which=3&whichitem=2682" target="mainpane" title="Detuned Radio">Radio</a></td><td class="info"><a href="#" class="chit_launcher" rel="chit_pickermcd" title="Turn it up or down, man">0</a></td><td class="progress"><a href="#" id="chit_mcdlauncher" class="chit_launcher" rel="chit_pickermcd"><div class="progressbox" title="Turn it up or down, man""><div class="progressbar" style="width:0.0%;background-color:black"></div></div></a></td></tr></tbody></table><table id="chit_familiar" class="chit_brick nospace"><tr><th width="40" title="Buffed Weight" style="color:blue">23</th><th><a target=mainpane href="familiar.php" class="familiarpick" title="Visit your terrarium">five fingers mcgillicutty</a></th><th width="30"> </th></tr><tr><td class="icon" title="Visit your terrarium"><a target=mainpane href="familiar.php" class="familiarpick"><img src="/images/itemimages/dishand.gif"></a></td><td class="info" style=""><a title="Familiar Haiku" class="hand" onclick="fam(92)" origin-level="third-party"/>Disembodied Hand</a></td><td class="icon"><a class="chit_launcher" rel="chit_pickerfam" href="#"><img title="time sword" src="/images/itemimages/timesword.gif"></a></td></tr><tr><td colspan="3" class="progress" title="2 / 7" ><div class="progressbar" style="width:28.571428571428573%"></div></td></tr></table></div><div id="chit_walls" class="chit_chamber"><table id="chit_effects" class="chit_brick nospace"><thead><tr><th colspan="4">Effects</th></tr></thead><tbody class="buffs"><tr class="effect" style=""><td class="icon"><img src="http://images.kingdomofloathing.com/itemimages/happy.gif" width=30 height=30  onClick='eff("0bbb62f04a5dd69a88b608fe656a7752");'></td><td class="info">Heavy Petting</td><td class="shrug"><a href="/KoLmafia/sideCommand?cmd=uneffect+Heavy+Petting&pwd=" title="Use a remedy to remove the Heavy Petting effect">4</a></td><td class="powerup"><a href="/KoLmafia/sideCommand?cmd=use+1+Knob+Goblin+pet-buffing+spray&pwd=" title="Increase rounds of Heavy Petting"><img src="/images/relayimages/chit/upred.png" border=0></a></td></tr><tr class="effect" style=""><td class="icon"><img src="http://images.kingdomofloathing.com/itemimages/string.gif" width=30 height=30  onClick='eff("2d6d3ab04b40e1523aa9c716a04b3aab");'></td><td class="info">Leash of Linguini</td><td class="shrug"><a href="/KoLmafia/sideCommand?cmd=uneffect+Leash+of+Linguini&pwd=" title="Use a remedy to remove the Leash of Linguini effect">4</a></td><td class="powerup"><a href="/KoLmafia/sideCommand?cmd=cast+1+Leash+of+Linguini&pwd=" title="Increase rounds of Leash of Linguini"><img src="/images/relayimages/chit/upred.png" border=0></a></td></tr><tr class="effect" style=""><td class="icon"><img src="http://images.kingdomofloathing.com/itemimages/empathy.gif" width=30 height=30  onClick='eff("ac32e95f470a7e0999863fa0db58d808");' oncontextmenu='return shrug(50, "Empathy");'></td><td class="info">Empathy</td><td class="shrug"><a href="/KoLmafia/sideCommand?cmd=uneffect+Empathy&pwd=" title="Shrug off the Empathy effect">4</a></td><td class="powerup"><a href="/KoLmafia/sideCommand?cmd=cast+1+Empathy+of+the+Newt&pwd=" title="Increase rounds of Empathy"><img src="/images/relayimages/chit/upred.png" border=0></a></td></tr><tr class="effect" style=""><td class="icon"><img src="http://images.kingdomofloathing.com/itemimages/pupils.gif" width=30 height=30  onClick='eff("c9cd2df50d6fb5a9d8d7544892c7e5b2");'></td><td class="info">Wasabi Sinuses</td><td class="shrug"><a href="/KoLmafia/sideCommand?cmd=uneffect+Wasabi+Sinuses&pwd=" title="Use a remedy to remove the Wasabi Sinuses effect">4</a></td><td class="powerup"><a href="/KoLmafia/sideCommand?cmd=use+1+Knob+Goblin+nasal+spray&pwd=" title="Increase rounds of Wasabi Sinuses"><img src="/images/relayimages/chit/upred.png" border=0></a></td></tr><tr class="effect" style=""><td class="icon"><img src="http://images.kingdomofloathing.com/itemimages/odetobooze.gif" width=30 height=30  onClick='eff("626c8ef76cfc003c6ac2e65e9af5fd7a");' oncontextmenu='return shrug(71, "Ode to Booze");'></td><td class="info">Ode to Booze</td><td class="shrug"><a href="/KoLmafia/sideCommand?cmd=uneffect+Ode+to+Booze&pwd=" title="Shrug off the Ode to Booze effect">9</a></td><td class="powerup"><a href="/KoLmafia/sideCommand?cmd=cast+1+The+Ode+to+Booze&pwd=" title="Increase rounds of Ode to Booze"><img src="/images/relayimages/chit/up.png" border=0></a></td></tr><tr class="effect" style=""><td class="icon"><img src="http://images.kingdomofloathing.com/itemimages/rparen.gif"></td><td class="info">SR range end</td><td class="shrug"><a href="/KoLmafia/sideCommand?cmd=counters+deletehash+3428960&pwd=">11</a></td><td class="powerup"> </td></tr><tr class="effect" style="background-color:#D7FFD7;font-style:italic"><td class="icon"><img src="http://images.kingdomofloathing.com/itemimages/lparen.gif"></td><td class="info">Holiday Monster window begin</td><td class="shrug"><a href="/KoLmafia/sideCommand?cmd=counters+deletehash+33522671&pwd=">24</a></td><td class="powerup"> </td></tr><tr class="effect" style="background-color:#D7FFD7;font-style:italic"><td class="icon"><img src="http://images.kingdomofloathing.com/itemimages/rparen.gif"></td><td class="info">Holiday Monster window end</td><td class="shrug"><a href="/KoLmafia/sideCommand?cmd=counters+deletehash+3073501&pwd=">34</a></td><td class="powerup"> </td></tr><tr class="effect" style=""><td class="icon"><img src="http://images.kingdomofloathing.com/itemimages/fatleons.gif" width=30 height=30  onClick='eff("63e73adb3ecfb0cbf544db435eeeaf00");' oncontextmenu='return shrug(67, "Fat Leon's Phat Loot Lyric");'></td><td class="info">Phat Loot</td><td class="shrug"><a href="/KoLmafia/sideCommand?cmd=uneffect+Fat+Leon%27s+Phat+Loot+Lyric&pwd=" title="Shrug off the Fat Leon's Phat Loot Lyric effect">154</a></td><td class="powerup"><a href="/KoLmafia/sideCommand?cmd=cast+1+Fat+Leon%27s+Phat+Loot+Lyric&pwd=" title="Increase rounds of Fat Leon's Phat Loot Lyric"><img src="/images/relayimages/chit/up.png" border=0></a></td></tr><tr class="effect" style=""><td class="icon"><img src="http://images.kingdomofloathing.com/itemimages/plenty.gif" width=30 height=30  onClick='eff("c26a911b8ec2c57f7eef57f9ff5fdc24");' oncontextmenu='return shrug(63, "Polka of Plenty");'></td><td class="info">Polka of Plenty</td><td class="shrug"><a href="/KoLmafia/sideCommand?cmd=uneffect+Polka+of+Plenty&pwd=" title="Shrug off the Polka of Plenty effect">154</a></td><td class="powerup"><a href="/KoLmafia/sideCommand?cmd=cast+1+The+Polka+of+Plenty&pwd=" title="Increase rounds of Polka of Plenty"><img src="/images/relayimages/chit/up.png" border=0></a></td></tr></tbody></table></div><div id="chit_floor" class="chit_chamber"><table id="chit_toolbar"><tr><th><ul style="float:left"><li><a href="charpane.php" title="Reload"><img src="/images/relayimages/chit/refresh.png"></a></li></ul><ul style="float:right"><li><a title="Save as Mood" href="/KoLmafia/sideCommand?cmd=save+as+mood&pwd="><img src="/images/relayimages/chit/moodsave.png"></a></li></ul><ul><li><a class="tool_launcher" title="Current Quests" href="#" rel="quests"><img src="/images/relayimages/chit/quests.png"></a></li><li><a class="tool_launcher" title="Modifiers" href="#" rel="modifiers"><img src="/images/relayimages/chit/modifiers.png"></a></li></ul></th></tr></table></div><div id="chit_closet"><div id="chit_pickerfam" class="chit_skeleton" style="display:none"><table class="chit_picker"><tr><th colspan="2">Equip Thine Familiar Well</th></tr><tr class="pickitem"><td class="action" colspan="2"><a class="change" href="/KoLmafia/sideCommand?cmd=use+moveable+feast&pwd=">Use Moveable Feast</a></td></tr><tr class="pickitem"><td class="remove"><a class="change" href="/KoLmafia/sideCommand?cmd=remove+familiar&pwd=" title="Unequip time sword">Remove equipment</a></td><td class="icon"><a class="change" href="/KoLmafia/sideCommand?cmd=remove+familiar&pwd=" title="Unequip time sword"><img src="/images/itemimages/timesword.gif"></a></td></tr><tr class="pickloader" style="display:none"><td class="info">Changing Weapons...</td><td class="icon"><img src="/images/itemimages/karma.gif"></td></tr></table></div><div id="chit_pickermcd" class="chit_skeleton" style="display:none"><table class="chit_picker"><tr><th colspan="2">Turn it up or down, man</th></tr><tr class="pickloader" style="display:none"><td class="info">Tuning Radio...</td><td class="icon"><img src="/images/itemimages/karma.gif"></td></tr><tr class="pickitem current"><td class="info">Turn it off</td><td class="level">0</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+1&pwd=">Turn it mostly off</a></td><td class="level">1</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+2&pwd=">Ratsworth's money clip</a></td><td class="level">2</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+3&pwd=">Glass Balls of the King</a></td><td class="level">3</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+4&pwd=">Boss Bat britches</a></td><td class="level">4</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+5&pwd=">Rib of the Bonerdagon</a></td><td class="level">5</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+6&pwd=">Horoscope of the Hermit</a></td><td class="level">6</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+7&pwd=">Codpiece of the Goblin King</a></td><td class="level">7</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+8&pwd=">Boss Bat bling</a></td><td class="level">8</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+9&pwd=">Ratsworth's tophat</a></td><td class="level">9</td></tr><tr class="pickitem "><td class="info"><a class="change"  href="/KoLmafia/sideCommand?cmd=mcd+10&pwd=">Vertebra of the Bonerdagon</a></td><td class="level">10</td></tr></table></div><div id="chit_toolquests" class="chit_skeleton" style="display:none"><table id="nudges" class="chit_brick nospace"><tr><th><a target="mainpane" href="questlog.php">Current Quests</a></th></tr><tr rel="qn_cd6f1da77b81a8738cff5b09a9ea2e18"><td class="small" colspan="2"><div>(This Quest Tracker is a work in progress.  Check your <a class=nounder target=mainpane href=questlog.php><b>Quest Log</b></a> for quests in the meantime.)</div></td></tr></table><script type="text/javascript">hide_nudges = false;</script></div><div id="chit_toolmodifiers" class="chit_skeleton" style="display:none"><table id="chit_modifiers" class="chit_brick nospace"><thead><tr><th colspan="2">Modifiers</th></tr></thead><tbody><tr><td class="label">Meat Drop</td><td class="info">+130.0%</td></tr><tr><td class="label">Item Drop</td><td class="info">+45.0%</td></tr><tr><td class="label">    Candy Drop</td><td class="info">(+100.0%)</td></tr><tr><td class="label">  Forced Drop @</td><td class="info">69%</td></tr><tr><td class="label">    Forced Candy Drop</td><td class="info">41%</td></tr></tbody><tbody><tr><td class="label">Monster Level</td><td class="info">+0</td></tr><tr><td class="label">Initiative</td><td class="info">+40%</td></tr><tr><td class="label">Modified Init</td><td class="info">+40%</tr><tr><td class="label">Combat Rate</td><td class="info">+0%</td></tr></tbody><tbody><tr><td class="label">Damage Absorp</td><td class="info">66% (590)</td></tr><tr><td class="label">Damage Red</td><td class="info">18</td></tr></tbody><tbody><tr><td class="label">Spell Damage</td><td class="info">+10 / +20%</td></tr><tr><td class="label">Weapon Damage</td><td class="info">+37 </td></tr><tr><td class="label">Ranged Damage</td><td class="info">+15 </td></tr></tbody></table></div></div></div></body></html>

With chit.disabled
Code:
<html><head>
<link rel="stylesheet" type="text/css" href="http://images.kingdomofloathing.com/styles.css">
<style type="text/css">
	#nudges div { position: relative; padding: 0px; }
	#nudges div .close { position: absolute; top: -2px; right: -10px; border: 1px solid black; }
</style>
<script language="Javascript" src="/basics.js"></script><link rel="stylesheet" href="/basics.css" /></head>
<script src="/images/scripts/window.js"></script>
<script type="text/javascript" src="/images/scripts/jquery-1.3.1.min.js"></script>
<script language=Javascript src="/images/scripts/keybinds.min.2.js"></script>
<script language=Javascript src="/images/scripts/window.20111231.js"></script>
<script language="javascript">function chatFocus(){if(top.chatpane.document.chatform.graf) top.chatpane.document.chatform.graf.focus();}
if (typeof defaultBind != 'undefined') { defaultBind(47, 2, chatFocus); defaultBind(190, 2, chatFocus);defaultBind(191, 2, chatFocus); defaultBind(47, 8, chatFocus);defaultBind(190, 8, chatFocus); defaultBind(191, 8, chatFocus); }</script><script language=Javascript src="/images/scripts/jquery-1.3.1.min.js"></script>
<script type="text/javascript">
var todo = [];
function nextAction() {
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<center id='rollover' class=tiny style='color: red; cursor: pointer;' onClick='doc("maintenance");'></center><center><table align=center><tr><td><a class=nounder target=mainpane href="charsheet.php"><img src="http://images.kingdomofloathing.com/otherimages/timecostume.gif" width=60 height=100 border=0></a></td><td valign=center><center><a class=nounder target=mainpane href="charsheet.php"><b>sfwarlock</b></a><br>Level 28<br>Sauceror<table title='48,437 / 83,655' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=5 width=57 bgcolor=#5A5A5A></td><td width=43 bgcolor=white></td></tr></table></td></tr></table><center class=tiny>Outfit: <span style='cursor: hand; cursor: pointer;' onClick='outfit("22");'>Time Trappings</span></center><table align=center><tr><td align=right>Muscle:</td><td align=left><b><font color=blue>616</font> (535)</b><table title='976 / 1,071' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=3 width=45 bgcolor=#5A5A5A></td><td width=5 bgcolor=white></td></tr></table></td></tr><tr><td align=right>Mysticality:</td><td align=left><b><font color=blue>727</font> (765)</b><table title='501 / 1,531' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=3 width=16 bgcolor=#5A5A5A></td><td width=34 bgcolor=white></td></tr></table></td></tr><tr><td align=right>Moxie:</td><td align=left><b><font color=blue>513</font> (540)</b><table title='993 / 1,081' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=3 width=45 bgcolor=#5A5A5A></td><td width=5 bgcolor=white></td></tr></table></td></tr><Tr><td align=right>Fullness:</td><td><b>15</b></td></tr><tr><td align=right>Tipsiness:</td><td><b>25</b></td></tr></table><center>You are falling-down drunk.</center><table cellpadding=3 align=center><tr><td align=center><img src="http://images.kingdomofloathing.com/itemimages/hp.gif" class=hand onclick='doc("hp");' title="Hit Points" alt="Hit Points"><br><span class=black><a style="color:black" title="Restore your HP" href="/KoLmafia/sideCommand?cmd=restore+HP&pwd=">849</a> / 887</span></td><td align=center><img src="http://images.kingdomofloathing.com/itemimages/mp.gif" class=hand onclick='doc("mp");' title="Mana Points" alt="Mana Points"><br><span class=black><a style="color:black" title="Restore your MP" href="/KoLmafia/sideCommand?cmd=restore+MP&pwd=">1492</a> / 1574</span></td></tr><tr><td align=center><img src="http://images.kingdomofloathing.com/itemimages/meat.gif" class=hand onclick='doc("meat");' title="Meat" alt="Meat"><br><span class=black>29,510,646</span></td><td align=center><img src="http://images.kingdomofloathing.com/itemimages/hourglass.gif" class=hand onclick='doc("adventures");' title="Adventures Remaining" alt="Adventures Remaining"><br><span class=black>95</span></td></tr></table><br><center id="nudgeblock"><font size=2><a class=nounder href=questlog.php target=mainpane><b>Current Quest:</b></a></font><br><table id="nudges"><tr rel="qn_cd6f1da77b81a8738cff5b09a9ea2e18"><td class="small" colspan="2"><div>(This Quest Tracker is a work in progress.  Check your <a class=nounder target=mainpane href=questlog.php><b>Quest Log</b></a> for quests in the meantime.)</div></td></tr></table><p></center><script type="text/javascript">hide_nudges = false;</script><center><font size=2><b><a onclick='if (top.mainpane.focus) top.mainpane.focus();' class=nounder href="manor3.php" target=mainpane>Last Adventure:</a></b></font><br><table cellspacing=0 cellpadding=0><tr><td><font size=2><a onclick='if (top.mainpane.focus) top.mainpane.focus();' target=mainpane href="adventure.php?snarfblat=180">The Haunted Wine Cellar (Southwest)</a><br></font></td></tr></table><font size=1><nobr><a onclick='if (top.mainpane.focus) top.mainpane.focus();' target=mainpane href="adventure.php?snarfblat=113">The Haunted Pantry</a></nobr><br/><nobr><a onclick='if (top.mainpane.focus) top.mainpane.focus();' target=mainpane href="adventure.php?snarfblat=124">The Upper Chamber</a></nobr><br/><nobr><a onclick='if (top.mainpane.focus) top.mainpane.focus();' target=mainpane href="adventure.php?snarfblat=108">The Haunted Bedroom</a></nobr><br/><nobr><a onclick='if (top.mainpane.focus) top.mainpane.focus();' target=mainpane href="adventure.php?snarfblat=15">The Spooky Forest</a></nobr></font></center><center><p><b><font size=2>Effects:</font></b><br><font size=2 color=black>[<a title="I'm feeling moody" href="/KoLmafia/sideCommand?cmd=save+as+mood&pwd=" style="color:black">save as mood</a>]</font><br><table><tr><td><img src="http://images.kingdomofloathing.com/itemimages/happy.gif" width=30 height=30  onClick='eff("0bbb62f04a5dd69a88b608fe656a7752");'></td><td valign=center><font size=2>Heavy Petting (<a href="/KoLmafia/sideCommand?cmd=uneffect+Heavy+Petting&pwd=" title="Use a remedy to remove the Heavy Petting effect">4</a>) <a href="/KoLmafia/sideCommand?cmd=use+1+Knob+Goblin+pet-buffing+spray&pwd=" title="Increase rounds of Heavy Petting"><img src="/images/redup.gif" border=0></a></font><br></td></tr><tr><td><img src="http://images.kingdomofloathing.com/itemimages/string.gif" width=30 height=30  onClick='eff("2d6d3ab04b40e1523aa9c716a04b3aab");'></td><td valign=center><font size=2>Leash of Linguini (<a href="/KoLmafia/sideCommand?cmd=uneffect+Leash+of+Linguini&pwd=" title="Use a remedy to remove the Leash of Linguini effect">4</a>) <a href="/KoLmafia/sideCommand?cmd=cast+1+Leash+of+Linguini&pwd=" title="Increase rounds of Leash of Linguini"><img src="/images/redup.gif" border=0></a></font><br></td></tr><tr><td><img src="http://images.kingdomofloathing.com/itemimages/empathy.gif" width=30 height=30  onClick='eff("ac32e95f470a7e0999863fa0db58d808");' oncontextmenu='return shrug(50, "Empathy");'></td><td valign=center><font size=2>Empathy (<a href="/KoLmafia/sideCommand?cmd=uneffect+Empathy&pwd=" title="Shrug off the Empathy effect">4</a>) <a href="/KoLmafia/sideCommand?cmd=cast+1+Empathy+of+the+Newt&pwd=" title="Increase rounds of Empathy"><img src="/images/redup.gif" border=0></a></font><br></td></tr><tr><td><img src="http://images.kingdomofloathing.com/itemimages/pupils.gif" width=30 height=30  onClick='eff("c9cd2df50d6fb5a9d8d7544892c7e5b2");'></td><td valign=center><font size=2>Wasabi Sinuses (<a href="/KoLmafia/sideCommand?cmd=uneffect+Wasabi+Sinuses&pwd=" title="Use a remedy to remove the Wasabi Sinuses effect">4</a>) <a href="/KoLmafia/sideCommand?cmd=use+1+Knob+Goblin+nasal+spray&pwd=" title="Increase rounds of Wasabi Sinuses"><img src="/images/redup.gif" border=0></a></font><br></td></tr><tr><td><img src="http://images.kingdomofloathing.com/itemimages/odetobooze.gif" width=30 height=30  onClick='eff("626c8ef76cfc003c6ac2e65e9af5fd7a");' oncontextmenu='return shrug(71, "Ode to Booze");'></td><td valign=center><font size=2>Ode to Booze (<a href="/KoLmafia/sideCommand?cmd=uneffect+Ode+to+Booze&pwd=" title="Shrug off the Ode to Booze effect">9</a>) <a href="/KoLmafia/sideCommand?cmd=cast+1+The+Ode+to+Booze&pwd=" title="Increase rounds of Ode to Booze"><img src="/images/up.gif" border=0></a></font><br></td></tr><tr><td><img src="http://images.kingdomofloathing.com/itemimages/rparen.gif"></td><td valign=center><font size=2>Semirare window end (<a href="/KoLmafia/sideCommand?cmd=counters+deletehash+3428960&pwd=">11</a>)</td></tr><tr><td><img src="http://images.kingdomofloathing.com/itemimages/lparen.gif"></td><td valign=center><font size=2>Holiday Monster window begin (<a href="/KoLmafia/sideCommand?cmd=counters+deletehash+33522671&pwd=">24</a>)</td></tr><tr><td><img src="http://images.kingdomofloathing.com/itemimages/rparen.gif"></td><td valign=center><font size=2>Holiday Monster window end (<a href="/KoLmafia/sideCommand?cmd=counters+deletehash+3073501&pwd=">34</a>)</td></tr><tr><td><img src="http://images.kingdomofloathing.com/itemimages/fatleons.gif" width=30 height=30  onClick='eff("63e73adb3ecfb0cbf544db435eeeaf00");' oncontextmenu='return shrug(67, "Fat Leon's Phat Loot Lyric");'></td><td valign=center><font size=2>Fat Leon's Phat Loot Lyric (<a href="/KoLmafia/sideCommand?cmd=uneffect+Fat+Leon%27s+Phat+Loot+Lyric&pwd=" title="Shrug off the Fat Leon's Phat Loot Lyric effect">154</a>) <a href="/KoLmafia/sideCommand?cmd=cast+1+Fat+Leon%27s+Phat+Loot+Lyric&pwd=" title="Increase rounds of Fat Leon's Phat Loot Lyric"><img src="/images/up.gif" border=0></a></font><br></td></tr><tr><td><img src="http://images.kingdomofloathing.com/itemimages/plenty.gif" width=30 height=30  onClick='eff("c26a911b8ec2c57f7eef57f9ff5fdc24");' oncontextmenu='return shrug(63, "Polka of Plenty");'></td><td valign=center><font size=2>Polka of Plenty (<a href="/KoLmafia/sideCommand?cmd=uneffect+Polka+of+Plenty&pwd=" title="Shrug off the Polka of Plenty effect">154</a>) <a href="/KoLmafia/sideCommand?cmd=cast+1+The+Polka+of+Plenty&pwd=" title="Increase rounds of Polka of Plenty"><img src="/images/up.gif" border=0></a></font><br></td></tr></table><p><table width=90%><tr><td colspan=2 align=center><font size=2><b>Familiar:</b></font></td></tr><tr><td align=center valign=center><a target=mainpane href="familiar.php" class="familiarpick"><img src="http://images.kingdomofloathing.com/itemimages/timesword.gif" width=30 height=30 border=0></a></td><td valign=center align=left><a target=mainpane href="familiar.php" class="familiarpick"><b><font size=2>five fingers mcgillicutty</a></b>, the  <b>23</b> pound Disembodied Hand<table title='2 / 7' cellpadding=0 cellspacing=0 style='border: 1px solid #5A5A5A'><tr><td height=3 width=28 bgcolor=#5A5A5A></td><td width=72 bgcolor=white></td></tr></table></font></td></tr></table></center></center><center><font size=1>[<a href="charpane.php">refresh</a>]</font></center></body></html>
 
Last edited by a moderator:
I don't really have time to look at your problem right now, but I'll get to it as soon as I can. It does seem a little impossible although I can see it happening in your html. Are those stats correct even though they are being mislabled? What is the current results of typing zlib chit?


Thanks, what are the possible options there? (I've already modified it to character,stats,familiar - what else could I put in?)

In the latest version of the zip is a text file called Chit.ReadMe.Txt which explains most possible options. You can put most any brick in any location. Here's an excerpt from the help file:

Code:
Inside each area you can place any of the following "bricks":
   character:  Basic character information (name, class, paths, level, meat, turns etc) (Not available in toolbar)
   stats:      A whole bunch of pretty progress bars. (stats/consumption/hp/mp etc) (Not available in toolbar)
   familiar:   Familiar information, with a built-in equipment changer thingy (Not available in toolbar)
   trail:      Recent adventures
   quests:     Quest nudges (when available)
   helpers:    Adventure helpers (described in more detail below)
   effects:    List of current effects (Not available in toolbar)
   organs:     similar to stats, but only shows spleen, stomach and liver (more useful when used in the toolbar)
   substats:   similar to stats, but only shows muscle,myst and moxie (more useful when used in the toolbar)
   modifiers:  Some useful modifiers (+meat, +items, +combat, ML, DA, DR etc)
   elements:   Shows the KoL elements chart from the wiki (also mostly for the toolbar)

Put them all in the roof and then when you see what they look like, you can choose to remove them. Personally I prefer to put the really space consuming ones in the toolbar where they only appear when I click on the icon, such as trail, quests, modifiers and elements.
 
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I don't really have time to look at your problem right now, but I'll get to it as soon as I can. It does seem a little impossible although I can see it happening in your html. Are those stats correct even though they are being mislabled? What is the current results of typing zlib chit?
Absolutely no hurry to it, this one is easy to live with. Stats are correct. zlib chit:
Code:
zlib chit.character.avatar = true
zlib chit.character.title = true
zlib chit.checkversion = true
zlib chit.disable = false
zlib chit.effects.classicons = none
zlib chit.effects.layout = buffs,intrinsics
zlib chit.effects.showicons = true
zlib chit.effects.usermap = false
zlib chit.familiar.hats = spangly sombrero,sugar chapeau
zlib chit.familiar.pants = spangly mariachi pants,double-ice britches,BRICKO pants,pin-stripe slacks,Studded leather boxer shorts,Monster pants,Sugar shorts
zlib chit.familiar.protect = false
zlib chit.familiar.weapons = time sword
zlib chit.floor.layout = update
zlib chit.helpers.dancecard = true
zlib chit.helpers.semirare = true
zlib chit.helpers.wormwood = stats,spleen
zlib chit.kol.coolimages = true
zlib chit.quests.hide = false
zlib chit.roof.layout = character,stats,familiar
zlib chit.stats.layout = muscle,myst,moxie|stomach,liver,spleen|hp,mp,axel|mcd
zlib chit.stats.showbars = true
zlib chit.toolbar.layout = quests,modifiers
zlib chit.toolbar.moods = true
zlib chit.walls.layout = helpers,effects
 
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Now something else weird is going on: for some reason all my stats are showing up as Myst:

That's result of the recent (and hopefuly recently squashed - I haven't played yet today) bug that made $stat[onestat] == $stat[anotherstat]. Update mafia.
 
That's result of the recent (and hopefuly recently squashed - I haven't played yet today) bug that made $stat[onestat] == $stat[anotherstat]. Update mafia.

OH! Thank you! That actually makes sense. I missed that bug since it mafia was broken and then fixed quickly while I was busy with non-KoL activities, but I certainly heard about it.
 
I made a small mod to pretty up the text for the Silent Invasion counter window, as ChIT does for other counters. Download chit_effects.txt from this post and put it in /data
 

Attachments

Fantastic, thanks. Do you know how I can add an image to the counters? The colors help me tremendously, but I still get a little confused with the ( and ), and want to add my own images to them
 
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I made a small mod to pretty up the text for the Silent Invasion counter window, as ChIT does for other counters. Download chit_effects.txt from this post and put it in /data

I wonder if it would make sense to have all window begin/end counters modified. A few minutes of looking over things made it look like it wouldn't be too hard, but then I didn't actually do any of the work.
 
Fantastic, thanks. Do you know how I can add an image to the counters? The colors help me tremendously, but I still get a little confused with the ( and ), and want to add my own images to them

That feature does not exist. What images would you want to use?


I wonder if it would make sense to have all window begin/end counters modified.

I believe that they are all modified. Am I missing any in the code below?

Code:
#Counters
Fortune Cookie	style:"background-color:khaki"
Semirare window begin	alias:"SR range start"
Semirare window end	alias:"SR range end"
Bee window begin	style:"background-color:#D7D7FF;font-style:italic"
Bee window end	style:"background-color:#D7D7FF;font-style:italic"
Holiday Monster window begin	style:"background-color:#D7FFD7;font-style:italic"
Holiday Monster window end	style:"background-color:#D7FFD7;font-style:italic"
Romantic Monster window begin	style:"background-color:#FFDBDB;font-style:italic"
Romantic Monster window end	style:"background-color:#FFDBDB;font-style:italic"
Silent Invasion window begin	style:"background-color:#599CFF;color:white;font-style:italic"
Silent Invasion window end	style:"background-color:#599CFF;color:white;font-style:italic"
Dance Card	style:"background-color:khaki"
 
That feature does not exist. What images would you want to use?

For example, when I created custom romantic arrow counters in mafia (before it was standard), I used:

http://kol.coldfront.net/thekolwiki/index.php/File:Arrow_heart.gif

for bees I used this:

http://kol.coldfront.net/thekolwiki/index.php/File:Beeicon.gif

If the nemesis assassins get implemented (feature request), I would use a seal-clubbing club. Silent Invasion, I'd use a Mime Soul fragment. But that's just me, and I wouldn't want to impose that on other players. Is it something easy to add? Is it something I can do on my end with little trouble? Is it something that could be added as a toggled feature with user input?

Thanks again for all your work, and I hope the storm didn't decimate you (you're in NY, right?)
 
I'm going to have to play with that and see if I like it. I might make it optional.


Thanks again for all your work, and I hope the storm didn't decimate you (you're in NY, right?)

I only just got back my electricity. Unlike my neighbor, a tree didn't break one of my walls so I consider myself very lucky to have been blacked-out for a few days.
 
No update because for a while I didn't have cable, despite having power, and had to log on at a friend's house. Finally my cable was restored and everything was finally normal for two days. Then I got hit by the Noreaster and lost power again. Still waiting for power and cable to be restored. Still, I did start work on the previous request and have another question: What icon would you like for the Holiday Monster window?
 
I just got the following error:

Code:
Begin index 6497 greater than end index 1 (charpane.ash, line 2612)

This is with r11618 and the latest version of CHIT. It happened after a combat win. The BestBetweenBattle script fired, stated that it couldn't complete the post-combat action, which shouldn't have been anything at the time, and the normal Character Pane loaded. I hit the adventure again link and Chit reloaded.
 
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