Winterbay
Active member
It should account for bees I think since it uses mafia's internal monster_attack which does, however my character on which I checked that number is also in BHY and so that number should really be the one you get as well... Without any +ML that is.
If you have saucecrafting permed I would advise creating some serums of sarcasm or tomato juice of powerful power to boost your mox up a bit, that might help for the time being. You could use the relay script to up the allowed amount of B's in your outfits as well and see if that helps with the buffings.
Just for testing things what does the following code give you in terms of output?
I get
If you have saucecrafting permed I would advise creating some serums of sarcasm or tomato juice of powerful power to boost your mox up a bit, that might help for the time being. You could use the relay script to up the allowed amount of B's in your outfits as well and see if that helps with the buffings.
Just for testing things what does the following code give you in terms of output?
Code:
ash int safeMox(location loc) { if (loc == $location[primordial soup] || !in_hardcore()) return 0; int ret = 0; foreach mob, freq in appearance_rates(loc) { if (freq >= 0 && mob != $monster[Guy Made of Bees]) { ret = max(ret, monster_attack(mob)); print("Monster " + mob + " has an attack of " + monster_attack(mob)); } } return ret + 4; } safeMox($location[palindome])
I get
Code:
Monster Bob Racecar has an attack of 193
Monster Dr. Awkward has an attack of 170
Monster Drab Bard has an attack of 190
Monster Evil Olive has an attack of 145
Monster Flock of Stab-Bats has an attack of 217
Monster none has an attack of 0
Monster Racecar Bob has an attack of 201
Monster Taco Cat has an attack of 139
Monster Tan Gnat has an attack of 136
Returned: 221