Well, you're using a hardcore moxie optimized script on a softcore muscle ascension.
I understand that people like EoD's softcore ascension script for those runs...
Sorry, I meant Hardcore SC run. But I don't see what Moxie vs Muscle class has to do with spending 40 turns in the hippy camp on day 1.
I just used to remember this script being fine for HC runs before, including stuff like Boris.
There should still be multiple sources of YR. So if the goal was to get hippy outfit day 1 so Moxie classes can mix drinks; it should save a YR to get the hippy outfit (instead of wasting 40 turns). It may have been that it used to use He-Boulder, but under t69 it should consider either the Crimbo Shrub or Unbearable light instead. (Probably hasn't been updated to consider them)
Though it is arguable if hippy stand access is necessary at all pre level 9 (outfit for war latter), with access to smith drinks and the VIP Speak Easy which is easily 12 Drunkness a day.
There should probably also be an option to do the pixels manually in the setup script, as long as Jung Man is still an option for some players. Thats 6 turns vs 20 turn bloopers.
Both of these fall into the 'save 10 turns' threshold for consideration for updates.
Edit: Yeah looks like the issue is that it normally would try to YR there, but it only considers He-Boulder which is no longer t69.
Script would need to be updates to also consider/use the crimbo shrub instead, and also to use its quest equipment on first use to make sure it is set to mainstat, prism, YR ect.