KoLmafia declares world peace.
KoLmafia declares world peace.
KoLmafia declares world peace.
Putting on Talisman o' Nam...
Equipment changed.
> call scripts\bumcheekascend.ash
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Thankyou for using bumcheekcity's ascension script. Please report all bugs on the KoLMafia thread with a copy+paste from the CLI of the problematic points, and your username. Also ask on the thread on the kolmafia.us forum for help and assistance with the script, particularly first time problems, and issues setting it up.
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BCC: Ensuring that warnings that you don't have enough stats are disabled.
BCC: Trying to check bcs_aliases on the Bumcheekcity servers.
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Ascending Starting
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Conditions list cleared.
BCC: Trying to check bcsrelay_settings on the Bumcheekcity servers.
BCC: We have not completed the stage [lair0].
Doing a check for Telescope Items
BCC: We have not completed the stage [lair0].
BCC: Please get stick of dynamite for telescope part 7 from 'Muscle Vacation' yourself
Level 1 Starting
BCC: We have completed the stage [toot].
BCC: We have completed the stage [guild] and need to set it as so.
BCC: We have completed the stage [guild].
BCC: We have completed the stage [knob].
BCC: levelMe(5, true) called.
Level 2 Starting
BCC: We have completed the stage spookyforest
BCC: levelMe(8, true) called.
Level 3 Starting
BCC: We have completed the stage tavern
BCC: levelMe(13, true) called.
Level 4 Starting
BCC: We have completed the stage [bats1].
BCC: We have completed the stage [meatcar].
BCC: We have completed the stage [bats2].
BCC: We have completed the stage [8bit].
BCC: levelMe(20, true) called.
Level 5 Starting
BCC: We have completed the stage [knobking].
BCC: We have completed the stage [dinghy].
BCC: We have completed the stage [manorbilliards].
BCC: levelMe(29, true) called.
Level 6 Starting
BCC: We have completed the stage [friars].
BCC: We have completed the stage [knobking].
BCC: We have completed the stage [friarssteel].
BCC: We have not completed the stage [ManorBilliards].
BCC: levelMe(40, true) called.
Level 7 Starting
BCC: We have completed the stage [friarssteel].
BCC: We have completed the stage [cyrpt].
BCC: We have completed the stage [innaboxen].
BCC: We have completed the stage [manorbilliards].
BCC: We have completed the stage [manorlibrary].
BCC: We have completed the stage [manorbathroom].
BCC: We have completed the stage [manorbedroom].
BCC: We have completed the stage [manorgallery].
BCC: We have completed the stage [manorballroom].
BCC: levelMe(53, true) called.
Level 8 Starting
BCC: We have completed the stage Trapper
BCC: We have completed the stage [wand].
BCC: We have completed the stage [piratefledges].
BCC: levelMe(68, true) called.
Level 9 Starting
BCC: We have completed the stage [chasm].
BCC: levelMe(85, true) called.
Level 10 Starting
BCC: We have completed the stage [airship].
BCC: We have completed the stage [castle].
BCC: levelMe(104, true) called.
Level 11 Starting
BCC: We have completed the stage [macguffinprelim].
BCC: We have not completed the stage [macguffinpalin].
BCC: Maximizing '+equip talisman o' nam'
Maximizing...
105 combinations checked, best score 238.11
Putting on fuzzy busby...
Equipment changed.
Wielding giant needle...
Equipment changed.
Putting on pirate fledges...
Equipment changed.
BCC: Your familiar is set to a 100% Reanimated Reanimator
BCC: Nothing to fax according to whatShouldIFax
BCC: We don't have the HeBo equipped, so we're either on a 100% run or you just don't have one. Trying a pumpkin bomb. If you have one, we'll use it.
Cleared mood.
Cleared mood.
Set mood trigger: When I get Just the Best Anapests, uneffect just the best anapests
Set mood trigger: When I run low on Go Get 'Em, Tiger!, use 5 Ben-Gal™ Balm
Set mood trigger: Always, ashq if(item_amount($item[hunter brain]) > 0 && my_fullness() fullness_limit() && !(have_skill($skill[Ravenous Pounce]) && have_skill($skill[Howl of the Alpha]) && have_skill($skill[Zombie Maestro]))) {abort("You have acquired a hunter brain. Eat it and feel smarter.");}
BCC: Need less combat, brave Sir Robin!
Set mood trigger: When I run low on Disquiet Riot, cast 1 Disquiet Riot
Set mood trigger: When I get Carlweather's Cantata of Confrontation, uneffect Carlweather's Cantata of Confrontation
BCC: Need items!
Set mood trigger: When I run low on Chow Downed, cast 1 Zombie Chow
Set mood trigger: When I run low on Scavengers Scavenging, cast 1 Scavenge
Set mood trigger: When I run low on Peeled Eyeballs, use 1 Knob Goblin eyedrops
Mood swing complete.
Mood swing complete.
BCC: Getting all the quest items the Palindome has to offer
Conditions list cleared.
BCC: Setting goals of '1 stunt nuts, 1 I Love Me Vol I, photograph of a dog, photograph of God, photograph of a red nugget, photograph of an ostrich egg'...
Condition added: stunt nuts
Condition added: "I Love Me, Vol. I"
Condition added: photograph of a dog
Condition added: photograph of God
Condition added: photograph of a red nugget
Condition added: photograph of an ostrich egg
BCC: We should set the MCD if we can.
BCC: We CAN set the MCD.
Mind control device already at 10
Request 1 of 55 (Plains: Inside the Palindome) in progress...
[1210] Inside the Palindome
Encounter:
Nothing more to do here.
BCC: Maximizing '+equip talisman o' nam'
Maximizing...
24 combinations checked, best score 243.11
BCC: Your familiar is set to a 100% Reanimated Reanimator
BCC: Nothing to fax according to whatShouldIFax
BCC: We don't have the HeBo equipped, so we're either on a 100% run or you just don't have one. Trying a pumpkin bomb. If you have one, we'll use it.
Cleared mood.
Cleared mood.
Set mood trigger: When I get Just the Best Anapests, uneffect just the best anapests
Set mood trigger: When I run low on Go Get 'Em, Tiger!, use 5 Ben-Gal™ Balm
Set mood trigger: Always, ashq if(item_amount($item[hunter brain]) > 0 && my_fullness() fullness_limit() && !(have_skill($skill[Ravenous Pounce]) && have_skill($skill[Howl of the Alpha]) && have_skill($skill[Zombie Maestro]))) {abort("You have acquired a hunter brain. Eat it and feel smarter.");}
BCC: Need less combat, brave Sir Robin!
Set mood trigger: When I run low on Disquiet Riot, cast 1 Disquiet Riot
Set mood trigger: When I get Carlweather's Cantata of Confrontation, uneffect Carlweather's Cantata of Confrontation
BCC: Need items!
Set mood trigger: When I run low on Chow Downed, cast 1 Zombie Chow
Set mood trigger: When I run low on Scavengers Scavenging, cast 1 Scavenge
Set mood trigger: When I run low on Peeled Eyeballs, use 1 Knob Goblin eyedrops
Mood swing complete.
Mood swing complete.
BCC: Getting all the quest items the Palindome has to offer
Conditions list cleared.
BCC: Setting goals of '1 stunt nuts, 1 I Love Me Vol I, photograph of a dog, photograph of God, photograph of a red nugget, photograph of an ostrich egg'...
Condition added: stunt nuts
Condition added: "I Love Me, Vol. I"
Condition added: photograph of a dog
Condition added: photograph of God
Condition added: photograph of a red nugget
Condition added: photograph of an ostrich egg
BCC: We should set the MCD if we can.
BCC: We CAN set the MCD.
Mind control device already at 10
Request 1 of 55 (Plains: Inside the Palindome) in progress...
[1210] Inside the Palindome
Encounter:
Nothing more to do here.