bumcheekcity
Active member
Bah. Stupid update.
Now fixed.
Now fixed.
Just refreshed using the SVN and got
Bad location value: "The Noob Cave" (bumcheekascend.ash, line 1173)
So I updated to KolMafia (weekly build)
Still get the same error
Level 7 Starting
BCC: We have completed the stage [friarssteel].
BCC: We have completed the stage [cyrpt].
BCC: We have completed the stage [innaboxen].
BCC: We have completed the stage [manorbedroom].
BCC: levelMe(53, true) called.
Level 8 Starting
BCC: We have completed the stage Trapper
BCC: We have not completed the stage [wand].
BCC: We have completed the stage [piratefledges].
BCC: levelMe(68, true) called.
Level 9 Starting
BCC: You don't have a wand, or it's not safe to use one. No Zapping for you.
Casting Astral Shell 2 times...
You acquire an effect: Astral Shell (duration: 10 Adventures)
Astral Shell was successfully cast.
Request 1 of 25 (Dungeon: The Daily Dungeon) in progress...
[643] The Daily Dungeon
Encounter: Daily Done, John.
Nothing more to do here.
Casting Astral Shell 2 times...
You acquire an effect: Astral Shell (duration: 10 Adventures)
Astral Shell was successfully cast.
Request 1 of 25 (Dungeon: The Daily Dungeon) in progress...
[643] The Daily Dungeon
Encounter: Daily Done, John.
Nothing more to do here.
Casting Astral Shell 2 times...
You acquire an effect: Astral Shell (duration: 10 Adventures)
Astral Shell was successfully cast.
Request 1 of 25 (Dungeon: The Daily Dungeon) in progress...
[643] The Daily Dungeon
Encounter: Daily Done, John.
Nothing more to do here.
Purchasing magical mystery juice (1 @ 100)...
You acquire an item: magical mystery juice
You spent 100 Meat
Purchases complete.
Using 1 magical mystery juice...
You gain 17 Mana Points
Finished using 1 magical mystery juice.
Purchasing magical mystery juice (1 @ 100)...
You acquire an item: magical mystery juice
You spent 100 Meat
Purchases complete.
Using 1 magical mystery juice...
You gain 18 Mana Points
Finished using 1 magical mystery juice.
Casting Astral Shell 2 times...
You acquire an effect: Astral Shell (duration: 10 Adventures)
Astral Shell was successfully cast.
Request 1 of 25 (Dungeon: The Daily Dungeon) in progress...
[643] The Daily Dungeon
Encounter: Daily Done, John.
Nothing more to do here.
Casting Astral Shell 1 times...
You acquire an effect: Astral Shell (duration: 5 Adventures)
Astral Shell was successfully cast.
Purchasing magical mystery juice (1 @ 100)...
You acquire an item: magical mystery juice
You spent 100 Meat
Purchases complete.
Using 1 magical mystery juice...
You gain 18 Mana Points
Finished using 1 magical mystery juice.
Casting Astral Shell 1 times...
You acquire an effect: Astral Shell (duration: 5 Adventures)
Astral Shell was successfully cast.
Request 1 of 25 (Dungeon: The Daily Dungeon) in progress...
[643] The Daily Dungeon
Encounter: Daily Done, John.
Nothing more to do here.
Casting Astral Shell 1 times...
You acquire an effect: Astral Shell (duration: 5 Adventures)
Astral Shell was successfully cast.
Purchasing magical mystery juice (1 @ 100)...
You acquire an item: magical mystery juice
You spent 100 Meat
Purchases complete.
Using 1 magical mystery juice...
You gain 18 Mana Points
Finished using 1 magical mystery juice.
Casting Astral Shell 1 times...
You acquire an effect: Astral Shell (duration: 5 Adventures)
Astral Shell was successfully cast.
Request 1 of 25 (Dungeon: The Daily Dungeon) in progress...
[643] The Daily Dungeon
Encounter: Daily Done, John.
Nothing more to do here.
Casting Astral Shell 1 times...
You acquire an effect: Astral Shell (duration: 5 Adventures)
Astral Shell was successfully cast.
KoLmafia declares world peace.
while (!contains_text(visit_url("adventure.php?snarfblat=325"), "You are all finished with the Daily Dungeon for today")) {
I've currently set my daily dungeon check line (in bcascDailyDungeon) to this:It's not committed, because it doesn't work as well as it should and the daily dungeon isn't actually automated with that, but it does stop the infinite wasting of meat, which makes it better than our current state, so... eh.Code:while (!contains_text(visit_url("adventure.php?snarfblat=325"), "You are all finished with the Daily Dungeon for today")) {
Bad location value: "Hidden City (encounter)" (bumcheekascend.ash, line 2745)
Sorry, I'm not going to get round to fixing this soon, but have applied an update to make the Hidden City not break the script.
Ok, thanks! And also, I wanted to say how much I love the script & appreciate the time you put into it. I didn't want to only post when something is not working right.
Thanks again!
set a stage as complete (or false for not complete)
ashq import bumcheekascend.ash; checkStage("trapper", true);