Yes, that will mess up a 100% familiar run.
Been doing HC AT 100% familiar runs and just noticed that the script was switching to stomping boots while in the bedroom. It always RETURNs from combats, but I'm wondering if that will bust the 100% since it is a combat. I had a 99.8% flaming face run a few ago, but did not dig into the log to see what caused it.
ashq import bumcheekascend.ash; checkStage("trapper", true);
Just a question when specifying the default familiar in the settings do you specify the name or the familiar type? If name, when i specify it says it is switching to it but it doesn't. I will submit a log tomorrow as well as one for when it says I don't He-Boulder but I do have a He-Boulder
Well, the Galley is left as an exercise for the user since the scaling monsters are hard to script for. It sets the "I've done this"-flag as soon as it gets to that point so that you can rerun the script and have it try to fight the captain afterwards (if that's your thing).
It made it through the entire ship before that though?
Taking Ray the He-Boulder out of terrarium...
BCC: We are going to fax a Lobsterfrogman
BCC: Checking existing fax first. Don't panic if this is the wrong monster - we won't use the wrong monster.
Receiving a fax.
You acquire an item: photocopied monster
You receive a photocopied lobsterfrogman from the fax machine.
BCC: You already have a Lobsterfrogman fax.
bcasc_lastFax => 20120801
BCC: Trying to check bcs_fam_obtuseangel on the Bumcheekcity servers.
Checking for familiar 'obtuse angel' where x=1
Checking for familiar 'slimeling' where x=2
Putting Ray the He-Boulder back into terrarium...
Taking Items-MP the Slimeling out of terrarium...
[913] photocopied monster
Encounter: lobsterfrogman
Round 0: chef_rannos wins initiative!
Round 1: Items-MP is just skin and bones. Well, slime and slime, technically, but still -- you should feed him!
KoLmafia thinks it is round 2 but KoL thinks it is round 1
BCC: This isn't actually adventuring at the noob cave. Don't worry! (Consult Script = consultLFM)
BCC: Consulting for LFM.
Checking for updates (running ZLib ver. r37)...
[913] Noob Cave
Running ZLib version: r37 (current)
You have the latest batfactors.txt. Will not check again today.
Checking for updates (running BatBrain ver. 1.24)...
Running BatBrain version: 1.24 (current)
Checking for updates (running SmartStasis ver. 3.15)...
Running SmartStasis version: 3.15 (current)
Checking for updates (running WHAM ver. 3.1.2)...
Running WHAM version: 3.1.2 (current)
You have the latest pluralMonsters.txt. Will not check again today.
WHAM: Running SmartStasis
WHAM: Starting evaluation and performing of attack
Round 2: chef_rannos executes a macro!
Round 2: chef_rannos attacks!
KoLmafia thinks it is round 3 but KoL thinks it is round 2
Round 3: lobsterfrogman takes 61 damage.
Round 3: chef_rannos attacks!
Round 4: lobsterfrogman takes 58 damage.
Round 4: chef_rannos attacks!
Round 5: lobsterfrogman takes 61 damage.
Round 5: chef_rannos uses the spectre scepter!
Round 6: lobsterfrogman drops 2 attack power.
Round 6: lobsterfrogman drops 3 defense.
Your Slimeling is running on E.
WHAM: Starting evaluation and performing of attack
Round 6: chef_rannos executes a macro!
Round 6: chef_rannos attacks!
KoLmafia thinks it is round 7 but KoL thinks it is round 6
Round 7: lobsterfrogman takes 62 damage.
Round 7: chef_rannos wins the fight!
You gain 3 hit points
You gain 3 Mojo Points
You gain 84 Meat
After Battle: Items-MP hops around, dancing a jig accompanied by wet squelching noises.
You acquire an item: barrel of gunpowder
You gain 15 Muscleboundness
You gain 10 Magicalness
You gain 26 Smarm
_meatpermp => 4.081632653061225
_meatperhp => 0.4859086445399693
Checking for updates (running Universal Recovery ver. 3.9.6)...
_version_BalesUniversalRecovery => 3.9.6
You have a current version of Universal Recovery.
BCC: Run_Combat() being used normally.
08/01/12 05:35:24 PM - New message received from Your Pen Pal.
BCC: We are getting an unbearable light, which the script prefers to pumpkin bombs where possible.
Creating 1 unbearable light...
Casting Summon Clip Art 1 times...
You acquire an item: unbearable light
Summon Clip Art was successfully cast.
Successfully created unbearable light (1)