Added bounty command.
> help bounty
bounty (easy!hard!special) - List or optionally accept bounties
Is it intended for there to be exclamations between options instead of the pipe character?
We should visit and pick up stuff
no easy bounty accepted
no hard bounty accepted
Sending kmail to buffy ...
Message sent to buffy
Maximizing...
304 combinations checked, best score 872.81
Wielding bounty-hunting rifle...
Equipment changed.
Putting on BGE 'cuddly critter' shirt...
Equipment changed.
Putting on lucky rabbit's foot...
Equipment changed.
Conditions list cleared.
Condition added: filthy lucre
Countdown: 5 seconds...
Countdown: 4 seconds...
Countdown: 3 seconds...
Countdown: 2 seconds...
Countdown: 1 second...
Waiting completed.
Request 1 of 60 (Plains: The Degrassi Knoll Gym) in progress...
[47750] The Degrassi Knoll Gym
Encounter: Gnollish Bodybuilder
Strategy: C:\Users\Judson\Desktop\KoLmafia\ccs\Hobo.ccs [default]
Round 0: eliteofdelete wins initiative!
Round 1: eliteofdelete executes a macro!
Round 1: eliteofdelete tries to steal an item!
Round 2: eliteofdelete casts POP AND LOCK IT!
Round 3: gnollish bodybuilder takes 10 damage.
Round 3: eliteofdelete wins the fight!
You gain 57 Meat
After Battle: Item Finder does a little fairy dance.
You acquire an item: enchanted barbell
You gain 2 Enchantedness
You gain 1 Smarm
Request 2 of 60 (Plains: The Degrassi Knoll Gym) in progress...
[47751] The Degrassi Knoll Gym
Encounter: one-eyed Gnoll
Strategy: C:\Users\Judson\Desktop\KoLmafia\ccs\Hobo.ccs [default]
Round 0: eliteofdelete wins initiative!
Round 1: eliteofdelete executes a macro!
Round 1: eliteofdelete tries to steal an item!
Round 2: eliteofdelete casts POP AND LOCK IT!
Round 3: one-eyed gnoll takes 7 damage.
Round 3: eliteofdelete wins the fight!
You gain 57 Meat
After Battle: Item Finder does a little fairy dance.
You gain 1 Muscleboundness
You gain 2 Wizardliness
You acquire a bounty item: half-empty bottle of eyedrops
if (contains_text(x, "half-empty bottles of eyedrops")) {
if (have_effect($effect[Ode to booze]) > 0)
cli_execute("shrug ode");
cli_execute("kmail to buffy || 50 plenty");
cli_execute("maximize 2 item, meat -tie");
cli_execute("goal clear");
cli_execute("goal add +1 filthy lucre");
wait(5);
adventure(60, $location[The Degrassi Knoll Gym]);
cli_execute("shrug plenty");
}
Suggestion: you add the bounties to the session tally when you find them. When you turn them in to the BHH and get a lucre, perhaps you could remove them from the tally.
I think subtracting pseudo-items for bounties that mafia thinks are complete and letting them go negative (if the user's settings allow that, but that's probably automatically checked somewhere anyway) is the way to go.
We already use BountyDatabase.checkBounty() from KoLmafia to see if we think any bounties are finished, it seems like the same could be done when visiting the BHH.
You turn in your 12 burned-out arcanodiodes to the Bounty Hunter Hunter and collect your reward. A Bounty Hunter is You!
13634 removes bounty items from the session tally when you turn in a bounty.
I didn't use this, but the bounty hunter hunter also gave me this:Code:You turn in your 12 burned-out arcanodiodes to the Bounty Hunter Hunter and collect your reward. A Bounty Hunter is You!
The pop art banana peel bounty has been reduced to 6.