zarqon
Well-known member
In CCS cases like this:
it would be swell if mafia would automatically alter the macro to account for funkslinging. Basically, if all of the below are true:
1) There are no additional CCS commands following the item command.
2) The character has funkslinging.
3) The item is not reusable.
Submit "use n, n" instead of "use n".
Aside: checking for !reusable is better than checking itemamount > 1. Of the 15 reusable combat items it's possible to have more than one of, users would only use them as a final item command 1) to prolong combat, or 2) to deal a limited amount of damage per round (e.g. vs. the mine crabs). In either case, auto-funkslinging would be undesirable.
I think you would see quite a few happy campers were this feature instituted.
Code:
[ ghost of fernswarthy ]
item love song of smoldering passion
it would be swell if mafia would automatically alter the macro to account for funkslinging. Basically, if all of the below are true:
1) There are no additional CCS commands following the item command.
2) The character has funkslinging.
3) The item is not reusable.
Submit "use n, n" instead of "use n".
Aside: checking for !reusable is better than checking itemamount > 1. Of the 15 reusable combat items it's possible to have more than one of, users would only use them as a final item command 1) to prolong combat, or 2) to deal a limited amount of damage per round (e.g. vs. the mine crabs). In either case, auto-funkslinging would be undesirable.
I think you would see quite a few happy campers were this feature instituted.