Winterbay
Active member
I would like to propose (like apparently zarqon has done before, but I can't find it so it may be gone) an ash function that would return what your current goal is set to.
My suggestion would be a "string get_goals()" or similar that returns the same string that is shown in the adventure tab, i.e. a comma-delimited list of things.
This would, for example, make code like this not use up all your adventures if you happen to actually have the black market map already:
I am sure that zarqon's has_goal()-funciton would benefit muchly from it as well.
My suggestion would be a "string get_goals()" or similar that returns the same string that is shown in the adventure tab, i.e. a comma-delimited list of things.
This would, for example, make code like this not use up all your adventures if you happen to actually have the black market map already:
Code:
add_item_condition( 1 , $item[black market map] );
adventure(my_adventures(), $location[black forest]);
I am sure that zarqon's has_goal()-funciton would benefit muchly from it as well.