New Content Archaeologist's Spade

Ryo_Sangnoir

Developer
Staff member
Most of this is already in, but we want once / day prefs for:
* toiletries kit
* neti pot
* gnawing bone
* fleek mascara
and campground once / day prefs for
* pork elf medicine cabinet
* pork elf sink
* pork elf toilet
and:
* consumable stats
* tracker for hoverboard
* tracker for fitness steps
 
It would be nice if there was a way to identify that the skeleton you get from 'Dig up a skeleton' is from the Spade and therefore a free fight.
 
The spade has been a bit of a manual chore, so having the daily preferences tracked for things like the toiletries kit and the campground items is a huge quality-of-life improvement. For anyone wondering about automation, it looks like standard choice adventure handling works fine for now since the order is fixed.
 
Maybe I'm dumb, but I can't figure out how to use "ranked" choice adventure preferences. I used the gCLI to:
Code:
set choiceAdventure1596 = 2
Then, I type:
Code:
use arch spade
And I get this:
> use arch spade

Using 1 Archaeologist's Spade...
You acquire an item: ancient Pork Elf pottery shard
You acquire an item: ancient Pork Elf pottery shard
You acquire an item: ancient Pork Elf pottery shard
You acquire an item: ancient Pork Elf pottery shard
You acquire an item: ancient Pork Elf pottery shard
You acquire an item: 2015 landfill detritus
You acquire an item: dinosaur bone fragment
You acquire an item: dinosaur bone fragment
You acquire an item: 2015 landfill detritus
You acquire an item: ancient Pork Elf pottery shard
Choice option 1596/2 is not available.
choice 4: I'm done digging
Click here to continue in the relay browser.
Is there any way to tell Mafia that my choice is 2 until I've used all my digs, and then switch the choice to 4?
 
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