Feature Adding grisly shell DR to maximizer

So fighting AW HM, grisly shell x3 gives 30 DR which is quite significant, and not visible at all in the maximizer

1x grisly shell = 5dr with effect Thick, Sick
another grisly shell = 15dr with effect Thicker, Sicker
a third grisly shell = 30dr with effect Thickest, Sickest
 

slyz

Developer
We don't have any mechanism in CLI to "acquire effect X, then use item Y". Maybe it would be a good idea to implement something like "with X, use Y".
 
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