if(have_skill($skill[Lunch Break]) && get_property("_lunchBreak") == "false" && (my_mp() > 50 || can_interact()))
use_skill(1, $skill[Lunch Break]);
This is where I would like it to be, as it already have other similar summons and actions there. Come to think of it, it don't have the Rainbow Gravitation there.. But nvm that =)1) As an option on the Daily Deeds panel or as something that will happen during breakfast?
Atm, according to Mafia, I have 4 sack lunch in my inventory and using the Web browser to show my Inventory it is displayed as: sack lunch (4) [use]. No problem with stacking the bags.2) Does the presence of a sack lunch already in inventory effect anything?