I think we now have the opposite problem.
with r10806:
with r10794:
I'll have some time to look at this some more tonight (we just moved in a new place). I think simply changing
to
in CreateItemRequest.getInstance() should do the trick.
EDIT:
Or rather change
to
in Concoction.available()
with r10806:
Code:
> create 1 coffe pixie stick
[color=red]That item cannot be created.[/color]
with r10794:
Code:
> create 1 coffe pixie stick
Verifying ingredients for coffee pixie stick (1)...
Searching for "Game Grid ticket"...
Search complete.
Purchasing Game Grid ticket (10 @ 295)...
You acquire Game Grid ticket (10)
Purchases complete.
Purchasing coffee pixie stick (1 @ 10 tickets)...
Visiting the Arcade Ticket Counter...
You acquire an item: coffee pixie stick
Arcade Ticket Counter successfully looted!
Successfully created coffee pixie stick (1)
I'll have some time to look at this some more tonight (we just moved in a new place). I think simply changing
PHP:
if ( !conc.available() )
{
return null;
}
PHP:
if ( !conc.purchaseRequest.data.isAccessible() )
{
return null;
}
EDIT:
Or rather change
PHP:
return this.purchaseRequest != null && this.purchaseRequest.canPurchase();
PHP:
if ( this.purchaseRequest == null )
{
return false;
}
CoinmasterData coinmaster = this.purchaseRequest.getData();
return coinmaster.isAccessible();
Last edited: