Sigh.
I respectfully suggest that if that is the behavior she likes, she's forgetting about the times when that was the behavior she DOESN'T like. For example, when she's just completed an adventure, her mood ran and cast various effects, but she was about to spend turns at the shore, say, and really would have preferred that KoLmafia had not just spent a bunch of MP giving her effects which were about to be wasted. The current behavior is to maintain a mood in those stuations - and ONLY those situations - when you are about to adventure somewhere that might lead to a combat, and you really want all your effects up.
I'm willing to reconsider making the "couldn't maintain a mood" warning clickable to continue anyway. I'd prefer it if you'd make a Feature Request for that, rather than simply tacking it on to this one.