So, status report and modified request. Posting this here because I'm not sure if it's different enough to warrant its own thread.
Status:
The Food and Booze panes of the Usable section in the Item Manager still behave as reported before i.e. with 'no create' unchecked, they will display coinmaster items regardless of the coinmaster item acquisition setting, but will respect the npc store item acquisition setting. With 'no create' checked, they will display neither of the mentioned categories. Presumably all this is still considered WAI, and it's not quite what I'm asking about anyways.
New Request: The Cookable and Mixable panes of the Creatable section in the Item Manager behave in an equivalent manner to the above, except there is no equivalent of the 'no create' filter (for obvious reasons). As such, the NPC store item acquisition setting determines whether or not it will display recipes that would require items you do not have but are in NPC stores. However, whether or not the coinmaster item acquisition setting is true, the Creatable section will always display items purchasable from the coinmasters, and the available filters (in-a-boxes, repair on explosion, use closet) are not relevant.
So what, exactly, is my request? One of two options that I can see, though you may think of others:
1) stick another checkbox in the panes of the Creatable tab that filters out 'recipes' that use coinmasters
2) make the Creatable panes respect the coinmaster item acquisition setting as they do with the NPC store item acquisition setting (the Usable panes already have the 'no create' filter which is plenty)
EDIT: adding a few things I realize I missed after reading the procedures sticky, sorry
I'm using v17.1, did not test in any of the daily builds since then but none of them mention Coinmasters and considering the age of the last post here I find it unlikely this topic has been revisited anyways.
I would find this feature useful because I would rather not have to stuff all of my currencies in the closet and then have to pull them whenever I actually did need to use them. Having all the coinmaster recipes displayed makes it difficult to determine what I can make with what I have, which isn't currently a filter possibility on any screen and requires that I pull up the wiki description for any items I'm not 100% sure don't require purchasing from a coinmaster.