SketchySolid
Member
Yeah, sorry. I goofed up updating to the latest version. The latest version is very nice. Thanks for the continued updates!
That's why that started happening! I thought it was a new mafia feature.I've been getting a lot of preference change notification spam recently, and I've traced it to this script. It seems that it sets logPreferenceChange to false to avoid spam (good), but then it sets it to true afterwards, regardless of what it was originally (bad).
autoscend saves the old value, sets the preference to true and runs. If autoscend is not allowed to finish normally it will sometimes be in a state where it is true and not restored to the previous value. The next run of autoscend will thus restore the value to true. I tracked this down because it is a global preference and I started seeing the clutter for farming characters who weren't going to do anything with the information.That's why that started happening! I thought it was a new mafia feature.
Just pushed a fix for this. Sorry about that!I've been getting a lot of preference change notification spam recently, and I've traced it to this script. It seems that it sets logPreferenceChange to false to avoid spam (good), but then it sets it to true afterwards, regardless of what it was originally (bad).