Thanks for the update, and sorry for putting you on the spot. The update actually ended up being too effective for me. It's now using all the skills from my designer sweatpants, leaving me unable to cast Sweat Out Some Booze. I added this line to my BatBrain.ash to address this:
Code:
case 7415: case 7416: case 7417: case 7421: if (get_property("sweat").to_int() < 80 - 25 * get_property("_sweatOutSomeBoozeUsed").to_int()) return; break;
(Technically, that 80 could be lower based on which skill it is in particular, and by factoring in the sweat gained as a result of that combat, but I chose to err on the side of caution and simplicity.)