the dictator
Member
Since this thread apparently doesn't exist yet.
Reward is this ring, though it seems to be affected by a path modifier that keep changing according to Ezandora, maybe based on current class/sign/something.
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10252 ring 170559868 dcring.gif accessory 0
ring 0 none
Item ring Single Equip
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The path also changes all equipments, foods, boozes, spleen items and potions, this seems to be seeded by class and moonsign.
Data collection is already in progress: http://plasticlobster.com/summer/
For mafia to properly support this path, it probably needs to keep that info in a datafile somewhere, though I'm not sure what would be the best way to handle that. (And ideally, mafia also learns to recognize the modifications on items not present in these datafiles for future-proofing).
Equipment modifiers and food, beverage and booze quality and size seem directly related to the modifiers, but effects and effect durations seems to be unrelated. The effects themselves seem to be coming from the same list used by the hookah and other random effect sources.
Modifier spading seems to me mostly done: https://docs.google.com/spreadsheets/d/1-zX43XLrD7p5wZPcSttkQVZQNBqM0cwgj6XMIRAb_aY/edit#gid=0
Reward is this ring, though it seems to be affected by a path modifier that keep changing according to Ezandora, maybe based on current class/sign/something.
--------------------
10252 ring 170559868 dcring.gif accessory 0
ring 0 none
Item ring Single Equip
--------------------
The path also changes all equipments, foods, boozes, spleen items and potions, this seems to be seeded by class and moonsign.
Data collection is already in progress: http://plasticlobster.com/summer/
For mafia to properly support this path, it probably needs to keep that info in a datafile somewhere, though I'm not sure what would be the best way to handle that. (And ideally, mafia also learns to recognize the modifications on items not present in these datafiles for future-proofing).
Equipment modifiers and food, beverage and booze quality and size seem directly related to the modifiers, but effects and effect durations seems to be unrelated. The effects themselves seem to be coming from the same list used by the hookah and other random effect sources.
Modifier spading seems to me mostly done: https://docs.google.com/spreadsheets/d/1-zX43XLrD7p5wZPcSttkQVZQNBqM0cwgj6XMIRAb_aY/edit#gid=0
Last edited: