Page 1 of 2 1 2 LastLast
Results 1 to 10 of 18

Thread: Sidebar resizing and showing 'no familiar' every few seconds in Ed the Undying run

  1. #1
    Developer
    Join Date
    Apr 2006
    Posts
    962

    Default Sidebar resizing and showing 'no familiar' every few seconds in Ed the Undying run

    I took a video to show this: https://imgur.com/a/r0MjDmZ

    Mafia version r18688
    Java JRE version 10.0.1+10
    Win10 version 10.0.16299 Build 16299
    Better Basement Automation - Version 1.??? Someone else is maintaining this
    Get an effect from a buffbot
    - Version 1.4

  2. #2
    Senior Member AlbinoRhino's Avatar
    Join Date
    May 2008
    Posts
    1,044

    Default

    I've occasionally seen this happen, usually looking like your video. But, I remember at least once where the resizing was happening slowly enough that I was able to see uninterpreted HTML (ie I could see HTML tags printed as plain text) appearing where the familiar info is printed...the weight and drop info etc.. May be a clue, I'm not sure. Haven't really seen a consistently reproducible setup which will always cause this to happen.

  3. #3
    Developer
    Join Date
    Apr 2010
    Posts
    5,134

    Default

    Would need a debug log run whilst this is happening I think.

    I've taken a look at the code, and the only way I can see that this would happen is if one of the matches that set the EdServant value are wrong, and are matching, but not text that matches a servant.

    Given how fast that it I'm guessing it isn't the "Hey, Lazy Servant, get to work" you bark at your XXXXX." from chat pane.
    Could be the character pane sometimes doesn't have the servant name quite right.

  4. #4
    Senior Member
    Join Date
    Aug 2009
    Posts
    158

    Default Left sidebar expands and contracts with Melodramedary out

    I expect this is something to do with the familiar image -- a similar thing happens in Ed, but nowhere near as bad.

    gif:
    https://imgur.com/a/XWysAZU

  5. #5
    Developer Veracity's Avatar
    Join Date
    Mar 2006
    Location
    The Unseelie Court
    Posts
    13,397

    Default

    This familiar has multiple possible images, right? Grows from 1 hump to 5 humps or something.
    Once I am allowed to buy one, I'll experiment.
    Not until tomorrow, in any case.

  6. #6
    Developer Veracity's Avatar
    Join Date
    Mar 2006
    Location
    The Unseelie Court
    Posts
    13,397

    Default

    a similar thing happens in Ed, but nowhere near as bad.
    Originally Posted by Ryo_Sangnoir View Post
    Ed doesn't have familiars. Is it an issue with a particular servant? With having no servant? Or what?
    This is the first I've heard of this.
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

  7. #7
    Developer Veracity's Avatar
    Join Date
    Mar 2006
    Location
    The Unseelie Court
    Posts
    13,397

    Default

    Actually, I know what the issue is with the camel: it's composed of multiple images which are in "otherimages" rather than "itemimages".

    Looking at the desc_familiar page, I see:

    Code:
    <div style="position: relative; height: 30px; width: 55px" ><img src="https:/images/otherimages/camelfam_left.gif" width=20 height=30 border=0><img src="https:/images/otherimages/camelfam_right.gif" width=25 height=30 border=0></div>
    (Substituting "/images" for the KoL path. That works, since it is KoLmafia's image path.

    There is a similar issue with the Left-Hand Man, whose image is composed of multiple overlapping images.

    I bet that the camel has (left)(middle)(right) parts, where (middle) is optional, if you have 2-5 humps.

    Revision 20229 does the same thing we do for the Left-Hand Man: we use the "larva" image, which is a single .gif in the usual place.

    I still want to know details of what goes on in Ed.
    Thanks.

  8. #8
    Senior Member
    Join Date
    Aug 2009
    Posts
    158

    Default

    All servants, but only when switching servants, the image flickers from the right image to the "no familiar image". Also, some HTML fragments briefly appear in the left pane.

    The changed regex in more recent versions might have fixed this, I don't know. I'm not in Ed at the moment and probably won't be for a while.

  9. #9

    Default

    All servants, but only when switching servants, the image flickers from the right image to the "no familiar image". Also, some HTML fragments briefly appear in the left pane.

    The changed regex in more recent versions might have fixed this, I don't know. I'm not in Ed at the moment and probably won't be for a while.
    Originally Posted by Ryo_Sangnoir View Post
    I haven't run Ed since the 16th of May (been doing LKS test runs since then) but it was still happening then. It is exceptionally annoying and should probably come with an epilepsy warning.
    Autoscend. For when you want a robot to play a game, that you spend money on, for you.

  10. #10
    Junior Member
    Join Date
    Apr 2020
    Posts
    9

    Default

    I'm still getting the UI flashing behavior in 20229 (and the issues Malibu Stacey described in the other thread). Let me know if any info from me would help.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •