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    Bug Maximizer sees Offhand remarkable as doubling Hodgman's Hamster when it does not

    Spaded by The Dictator, link to message in Ascension Speed Society Discord: https://discord.com/channels/466605739838930955/1161394735085256735/1199753390947848302
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    Bug - Not A Bug rwbMonsterCount is being decremented on miniature crystal ball fights of non-rwb monster

    For example: If you rwb something, and then banish it, then fight an olfacted habitats monster in that location, then predict one with your miniature crystal ball, fighting the predicted monster will cause the rwbMonsterCount pref to decrease, even though you aren't fighting the RWB monster
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    Bug "create" will not take/buy ingredients from your own store, even when the cheapest

    If I have ingredients for a creation listed lowest in the mall, and not enough in inventory, mafia will instead purchase from another higher priced store, instead of taking/buying from my own store
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    Bug - Fixed outfit_treats() returns empty aggregate for outfits with multiple treats

    outfit_treats() returns the candies we get from Halloween for wearing that specific outfit. It seems to currently be broken for outfits that have multiple possible options for candy. A normal working outfit result: Broken outfits: Extra information from Rinn: it's just stored as an...
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    Feature encountersUntilYachtzeeChoice preference

    The Sunken Party Yacht zone in Spring Break Beach has a scheduled NC every 20th adventure in the zone that results in the Yachtzee non-combat adventure. It would be nice to be able to track this progress via a mafia preference Similar to the "encountersUntilNEPChoice" preference we already...
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    Bug Shadow Rift location appearance rates are not updated unless selecting Shadow rift for nextAdventure

    This is after running my script for a bit and having done shadow forest in Mount McLargeHuge, and shadow waters from 8bit. (So current ingress should be 8bit) however: The nextAdventure changes are me looking through the location details in the GUI And then immediately afterward (didn't...
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    Bug Maximizer Bug

    When using the same maximizer string and rerunning, two different outfits are created, one with a rather significantly lower score. The first use of maximize: (lower score) Resulting in modtrace: Second use: (higher score) Resulting in modtrace: Continuing to run the maximizer will...
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    Bug Performance degrades after sorting in Store Manager

    I haven't quite nailed down full replication for this yet but: When using the Store Manager window, if you sort one of the columns, interactions with your store (loading history, putting new things in, repricing etc) seem to slow down Mafia dramatically. Eventually I was able to get mafia to...
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    Bug - Fixed Multi Usable items

    I believe this may be the case for all of the avatar potions, but just a few tests: I can multi-use plastic jefferson wings, and pygmy papers, but mafia does not currently see them as such when using the `use` command. EDIT: Just putting other potions I come across here Not an avatar potion...
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    Feature Law of Averages dailyUsesLeft

    Now that people can have two of these from PVP, would a .dailyUsesLeft implementation be useful, similar to Universal Seasoning?
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    Bug Using "Logout of KoL" from general dropdown resets banishedMonsters pref

    I'm unsure if this effects other preferences, but I noticed this particularly because my script was trying to re-banish an already banished monster. Reproduction: Have banishedMonsters be populated by some banishes, click logout from general dropdown, when logging back in the pref is now reset...
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    Bug - Not A Bug Items with numbers in their names break the maximizer

    For example, if we use KoL Con 13 Snowglobe, it will see the 13 and think we are starting a new bonus or modifier, rather than it being part of the name, and will thus match to `kol con` and break the rest of the maximizer string
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    Bug - Not A Bug Wiki says the proxy record field default for combat_percent is 0, but it returns 100 for no data

    For example, Cobb's Knob Treasury does not have mafia data for the combat rate: Mafia data file or in the location overview in the GUI: however, ash $location[Cobb's Knob Treasury].combat_percent returns 100. (this is with -26% combat chance) Wiki says default is 0.0 This is mostly...
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    Bug Null Pointer Exception if maximizing while being fought in pvp or receiving a kmail

    If mafia is currently processing a maximize call, and you are either attacked in pvp or receive a kmail, it seems you get a null pointer exception. (May require you to currently have mafia chat open? Unsure) I'm unsure if this is reproducible 100% of the time, but I do consistently run into...
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    Bug Fail to login when in TCRS on r27237

    Happens when attempting to log in while currently in TCRS, errors and stays on the login window. class java.lang.IllegalStateException: ERROR: too many sources for bitmap modifier Clowniness, consider using longs. java.lang.IllegalStateException: ERROR: too many sources for bitmap modifier...
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    Bug - Fixed Trying to equip a sticker from the CLI fails and prints an error

    This may be related to 2crs, but it could also be something introduced recently. I've just started 2crs three days ago, and today was the first time trying to equip stickers. Pretty simply, I can no longer add stickers to my scratch n sniff weapon from the cli anymore. Reproduce: equip scratch...
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    Bug Feasted familiar weight is not included in weight_adjustment

    I am tagging this as a bug, but it may be that I'm just not seeing where I can tell whether a familiar currently has the feasted buff. To reproduce: feast a familiar with the Moveable Feast, compare the weight shown on the character sheet to what's returned from familiar_weight(my_familiar()) +...
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    Bug Maximizer is valuing experience/ML as though it were Muscle Experience Percent

    I believe this is a recent introduction, and seems to also be other forms of exp increasers being valued as "Muscle Experience Percent" on mafia r27103 I noticed because my script that were maximizing for glitch reward are suddenly equipping monster level equipment, and I die because it...
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    Bug Mafia swaps familiar equipment back after changing it in a post adventure script

    I'm running a post adventure script to look for certain monsters with the miniature crystal ball. However, if I swap equipment in my post adventure script, mafia appears to try to restore it afterward. (I do not have "familiar item locked" selected in the gear GUI) Excerpt from the CLI after...
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    Feature CLI Command to configure Model Train Set

    Train set is amazing, I love it, but reconfiguring it takes a lot of clicks. It would make life a lot easier if there were a CLI command to change the setup. I'd offer to make a PR myself but I've never done anything in java yet. Irrat has implementation in his greyday script already for train...
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