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    Feature Set camel spit to 100 once encountering the sloshing message

    Something went off in camel spit tracking today in my CS, and I was stuck on 97. However, I kept getting the "is starting to make audible sloshing noises as he walks around" message after each combat, which Mafia stored in the logs. It would probably make sense to just set the spit to 100 if the...
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    Bug - Fixed Two spotted source of familiar weight discrepancies

    I watched garbo run through some turns, and paid attention to the recent diagnostic message about familiar weight differences between KoL and Mafia. Upon encountering, I'd abort out and go look at modtraces and whatnot. I spotted two main causes of this coming up: The first was an incorrect...
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    Bug - Fixed 26526 breaks fidoxene tracking

    Upgraded to 26528, started up my CS script. CS script threw as apparently I didn't manage to get my Chocolate Lab to 120 pounds. I open up my relay browser and the Chocolate Lab is at 128 pounds, while Mafia keeps believing it's at 117. The culprit is Fidoxene. Trying some recent releases, it...
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    Bug - Fixed Force use should not increment stinky cheese/pantsgiving counters

    Today I spent 49 turns adventuring with the stinky cheese/pantsgiving equipped, and then performed a saber action on the 50th turn: [334594] The Hippy Camp (Bombed Back to the Stone Age) Preference lastEncounter changed from "Knee Frozen To His Chest" Lucian Ocallaghan to cavewomyn...
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    Bug - Not A Bug prefref not showing results (20582 on osx)

    Hello, I'm on the most current release of Mafia at the time of writing this, and trying to prefref seems to not work. This is not the case in my prior build, 20226: Some assistance please? Sorry about this.
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    Bug - Not A Bug Tracking paranormal activity broke

    After months of everything being in order, Mafia stopped being able to correctly track paranormal activities. The script puts on the proton pack, as it should, but then the proton pack's report doesn't get saved to ghostLocation. Hitting up the quest log sets ghostLocation up appropriately, but...
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    Bug - Fixed Chateau/photocopied fight not logging correctly (lots of knock-on failure afterwards)

    I'm booting up my farming script, which has worked many a time before, and all of a sudden my chateau painting + photocopied monster fights show up in the log as just blank adventures, and the script trips up as I supposedly don't have a spooky putty monster. Hm, that's weird, my combat macro is...
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    Bug - Cannot Reproduce nextParanormalActivity not updating in r18012

    As per title. Put on protopack, got told about a ghost, shot said ghost, Mafia still firmly believes that the next paranormal activity shall occur 400 turns in the past.
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    Contest - DC6's Shield Generator

    Good day all, My first attempt at scripting anything, so it's probably not up to scratch. Tried to include a fix for just about any loophole I could come up with, and make it as interactive as possible. Due to the way that the girl/E.M.U. adventures seem to work, no attempt to run -combat is...
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