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  1. P

    Bug - Fixed Disembodied Hand can bypass equipment requirements

    can_equip($item[lawn dart]) returns false, of course. The modifier maximizer will try to equip the lawn dart if it is appropriate, but then it will fail:
  2. P

    Bug - Fixed Unable to cook despite having Inigo running when out of turns

    Incorrect interactions with Inigo's Mafia does not always handle Inigo's correctly. The instances in which this happens that come to mind are: If I have 0 turns left and Inigo's active, mafia thinks it is impossible to craft items that take turns. Mafia will not create food/booze that would...
  3. P

    Bug - Not A Bug SOLVE in A Volcanic Cave not working all the time

    The reason this happens is that mafia tries to solve the maze itself, which requires exploring (in order to see the 5 rock configurations), and therefore sometimes gets stuck. Since there are only a small number of possible mazes and they all have different initial configurations, it would be...
  4. P

    Feature - Implemented Include meat cost for food/booze in queue

    The "Ingredients used" tab in the item manager currently displays the items from inventory that would be used to create the consumables. Would it be possible to also display how much meat will be spent, if meat stacks/paste or purchases from NPC stores are involved? I think it would be useful at...
  5. P

    Feature - Implemented AutoBuyPriceLimit not respected

    > get autoBuyPriceLimit 20000 > acquire entrep Searching for "hodgman's journal #2: entrepreneurythmics"... Purchasing Hodgman's journal #2: Entrepreneurythmics (1 @ 170,000)... You acquire an item: Hodgman's journal #2: Entrepreneurythmics Purchases complete. In this case, this behavior was...
  6. P

    Feature - Implemented Pick pumpkins

    It would be useful to have a cli/ash command to pick pumpkins. Picking pumpkins should probably also be included in the breakfast options. Picking pumpkins is done with campground.php?action=garden
  7. P

    Feature - Implemented Don't log "X has left the building"

    Whenever someone with Elvish Sunglasses logs out, I see "(player) has left the building" in the CLI. It's minor, but I think it would be better if that didn't happen.
  8. P

    Feature - Implemented Major Ray counters now give 150 turn effects

    Now that the major rays (and pumpkin bomb) give effects that tell you when their time is up, it seems redundant to have mafia introduce an extra counter. The counter should probably be removed, although that would possibly break some scripts. If you decide to keep the counter, the cooldown...
  9. P

    Feature - Implemented Track ballroom opening progress

    Really? No, there is no time you would even want to do that.
  10. P

    Bug - Fixed +item bonus from heavy fairy

    Are you using a Navel Ring or LBoF? Those give "sporadic" item bonuses, which mafia counts differently.
  11. P

    Bug - Fixed Adventure/stat gains on Organ Grider's pies

    The adventure and stat gains for the Organ Grinder's pies are all currently 0 in fullness.txt. The relevant numbers are on the wiki. The adventure gains are 5-7 on liver and let pie, 7-9 on the elemental pies, and 8-10 on the badass pie. The stat gains are listed as: Liver and let pie...
  12. P

    Feature - Implemented When trading for multiple hermit items, get one at a time

    When you use a chewing-gun-on-a-string, you are significantly more likely to get a worthless item if you have no worthless items in inventory. So it would be best if the hermit cli command would use existing worthless items before fishing for new ones. Currently, if you request multiple trades...
  13. P

    Scripting the birth of a new life.

    Minor fix - the script currently doesn't equip old sweatpants.
  14. P

    Feature - Implemented lastArcadeAscension property would save server hits!

    I have noticed this issue. It seems like the kind of thing an ascensionScript could handle. Do you know what you have to do to make the GG work normally again? Visit the Wrong Side, or enter the Game Grid?
  15. P

    Feature - Implemented Track ballroom opening progress

    That works in the Billiards Room and the Library, but I don't see how to make it work in the Bedroom. The first wooden nightstand does not add any items to inventory, and the adventure name is the same as all the other noncombats in the zone. BestBetweenBattle doesn't do it. Nope.
  16. P

    Feature - Implemented Track ballroom opening progress

    In the adventure One Nightstand (Wooden) (choice adventure 85), the first second option works only if the first option has been chosen. To my knowledge, there is no way to tell whether you have already checked the top drawer without going into your log and searching for the choice URL. I think...
  17. P

    Randomly switch tattoos

    Correct, and make a copy of showplayer.ash called charpane.ash if you want to change your tattoo when loading your charpane. If you downloaded the scripts before posting, though, you'll want to redownload randtat.ash, because I made a minor fix.
  18. P

    Randomly switch tattoos

    This is a simple script that will change your current tattoo to a random one that you have. I currently change my tattoo randomly every time I load charpane.php (so it changes randomly while I'm adventuring) or showplayer.php (so I can look at my profile and see a different tattoo every time)...
  19. P

    Bug - Fixed Miscounting Sonar-in-a-biscuit

    I have noticed, over the course of several ascensions, that when I have collected three sonar (without using any), mafia thinks I have two. I acquired all three sonar as normal end-of-combat drops. All three appear in my inventory, and /count confirms that I have three. However, the item manager...
  20. P

    TrueMall: Using true, real, actual, dynamic mall pricing in KoLmafia scripts.

    Some time last week, the lowest price for Stunt Nuts was about 100M. At one point, someone put some in their store at about 50k. The mall is a strange place, full of strange happenings.
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