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  1. Ioeth

    Harvest – A highly customisable farming script

    I'm "ioeth" on SourceForge, Bale. Let me know if there's anything you'd like me to do. I wouldn't mind a crash course in setting up to use Mafia's new SVN feature if you could.
  2. Ioeth

    Harvest – A highly customisable farming script

    Hey Banana Lord, I've got a version of Harvest with a new feature. I've added a configuration option called har_gen_overdrink that will control whether Harvest will overdrink at the end of the day. I've already updated HAR_Options.txt on the script registry, and attached to this post are two new...
  3. Ioeth

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Here's the issue I'm having with the HITS: BCC: We have completed the stage [macguffinpalin] and need to set it as so. bcasc_stage_macguffinpalin => 115 BCC: We have completed the stage [macguffinpalin]. BCC: We have not completed the stage [hits]. BCC: Trying to check bcs_fam_items on the...
  4. Ioeth

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    I've noticed over my last couple of ascensions that the script is crashing out while farming white pixels for the digital key as well as charts, stars, and lines for the star gear. I think that this might be because workarounds were introduced to correctly handle these zones when the store...
  5. Ioeth

    Bug - Fixed Bubblin' crude cannot be autosold

    Ha, I didn't really notice the complexities with this item. What I was reporting is that bubblin' crude does show up as autosaleable in Mafia and that when you do attempt to autosell it, Mafia deducts it from inventory as Veracity describes. Sorry for not doing the research!
  6. Ioeth

    Bug - Fixed Bubblin' crude cannot be autosold

    Per Bubblin' crude, it cannot be autosold.
  7. Ioeth

    Harvest – A highly customisable farming script

    Hey Banana Lord, don't know if you're still listening, but I've attached upgraded versions of all of the Harvest scripts to this post that are compatible with the recent Castle changes. I've even incremented the version numbers and everything. Could you update the first post with these?
  8. Ioeth

    New Content - Implemented New Castle Content

    I was working through the level 10 quest today and realized that the 4th Random Lack of an Encounter choice still hasn't been added. There was a separate thread that I thought had been merged into this one, but the new choice still doesn't seem to have been added to Mafia.
  9. Ioeth

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Thanks, I'll alter my CCS and give that a try!
  10. Ioeth

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    I've noticed while doing AoJ runs using WHAM in my CCS that I'm getting this happening in a few places, including any adventures in the Hidden City. Any idea what's up here? Is this related to the fact that WHAM doesn't seem to like running when KoLmafia thinks it's past round 1? Is there any...
  11. Ioeth

    New Content - Implemented choiceAdventure182 in the airship now has a 4th option for model airship

    Thanks for merging my request in here. Sorry I didn't realize that there was already an open thread for this.
  12. Ioeth

    New Content - Implemented choiceAdventure182 in the airship now has a 4th option for model airship

    Random Lack of an Encounter in The Penultimate Fantasy Airship now has 4 choices The Random Lack of an Encounter choice adventure in The Penultimate Fantasy Airship now has 4 choices, with the last ("Gallivant down to the head") being to obtain a model airship, which is very handy for the...
  13. Ioeth

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    See this post and the ones that follow, or just download the latest SVN version from here.
  14. Ioeth

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Nevermind, I think it did this because I needed a drum for the mariachis. We might want to change this, though, as the drop rate for the drum in the Fun House isn't that great. It would probably be faster to go to the Bat Hole for a broken skull and the Cyrpt for a skeleton bone to make a bone...
  15. Ioeth

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    The changelog for 0.53 reads "Allow people to not open the temple until level 11 by setting bcasc_openTempleLater to true", so probably something like that.
  16. Ioeth

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    bcasc_openTempleLater still doesn't appear to be in the latest bcsrelay_settings.txt file. Can it be added?
  17. Ioeth

    New Content - Implemented Auto-adventuring in the Hole in the Sky still requires an intragalactic rowboat

    When attempting to auto-adventure in the Hole in the Sky, Mafia still requires an intergalactic rowboat: Verifying ingredients for intragalactic rowboat (1)... You need 1 more quantum egg to continue. That area is not available. Manual adventuring in the HitS is still possible, though, as long...
  18. Ioeth

    New Content - Implemented Missing choice adventure: F-F-Fantastic! (#681)

    Just encountered this in the Penultimate Fantasy Airship: [569] Fantasy Airship Encounter: F-F-Fantastic! Unsupported choice adventure #681 Click here to continue in the relay browser. It's the new adventure that gives the S.O.C.K., and only occurs after all 4 Immateria are collected. See...
  19. Ioeth

    Bug - Fixed Claybender glasses are single-equip

    The Claybender glasses are single-equip, but Mafia does not have them listed as such, causing modifier maximizer freakouts.
  20. Ioeth

    bumcheekcend.ash - A zero setup semi-automated ascension script!

    I've had this problem as well and was wondering the same thing.
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