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  1. B

    Bug crashes while minimized

    I use minimize to System Tray, because I'm typically running a bot (or 3... long story). Each instance is running from its own folder, to be safe, but it seems like once a day I have to kill the process and restart them because they won't come back up (and, looking from another account, they are...
  2. B

    Calling functions

    I didn't know ASH supported forward declaration! Awesome. I take it it works like this: type name(args); ... type name(args){ stuff } Or is it different?
  3. B

    master relays

    This wouldn't even be an option. Essentially what Theraze pointed out would be what I'm looking for. If there is a master, use it for all pages. If there is a specific page override, use it instead of the master. Anyway, since I saw mention of, but no solution, in the original Master Relay...
  4. B

    Bug - Cannot Reproduce dance card counters

    Don't know, if it comes up again I'll check.
  5. B

    Bug - Cannot Reproduce dance card counters

    Using a script that checks get_counters() and uses dance cards to get me leveled. According to the gCLI, though, "(usable quantity of dance card is limited to 0 by existing counter)" get_counters("Dance Card",0,3) isn't showing anything, and according to the gCLI also, > counters Last...
  6. B

    master relays

    I'd be down for this, but... I'm not sure how to implement it. How do I check to see which pages have their own overrides at any given time? There's no ASH for looking in the file system (at least, not that I know about...). Also, while I understand the disabling/re-enabling thing, I don't think...
  7. B

    master relays

    Before I go making a request, I just want to understand what the order of operations on relays is. As I understand it (and I don't know that I do) if a master is set, then the master gets run for all requests from the browser that ask for a KoL page, and that's it. When a master is set, a...
  8. B

    Native Windows (x86) KoLmafia.exe

    I updated just before posting but I'm still getting this on login:Sending login request... Monster: "BL Imp": unknown option: E: Monster: "CH Imp": unknown option: E: Monster: "Cobb's Knob Oven": unknown option: E: Monster: "Demoninja": unknown option: E: Monster: "Fallen Archfiend": unknown...
  9. B

    Bug - Fixed missing monsters?

    I'll not pretend to understand all this, but, um, is monsters.txt a file that was out of date on your end? Because I didn't have any monsters.txt override files. But thanks for fixing at any rate!
  10. B

    Bug - Fixed missing monsters?

    Catch, yes, I updated the runtimes (the executable wouldn't even launch until I did) so that's not it. And as for the regex being wrong, that's certainly a possibility, but even testing "ash to_monster("w imp");" from the gCLI returns errors. Also, probably related, when selecting, say, the Dark...
  11. B

    Bug - Fixed missing monsters?

    I just had a friend try that with P Imp actually, and it worked. I'm going to say that's specific to -my- mafia then, even though I don't have any overrides for ... any data files. I'll have to contact... you actually, as I'm using the Excelsior-powered version of mafia.
  12. B

    Bug - Fixed missing monsters?

    string[location,int,string,string,string,string,string,string,string,string,string,string,string,string,string,string,string,string,string,string,string,string,string,string,string,string] raw; location[monster] clean; int error=0; void crl(string s,location l){ if((s=="")||(s=="none"))return...
  13. B

    Bug - Fixed missing monsters?

    I have a wicked crude script that generates a monster->location map that depends on to_monster(). I looked through the most recent changes but nothing stood out as an obvious "that's what broke this". Current list of failed monsters. Creating monster map 1: Fire-Breathing Duck 2: Scorched Duck...
  14. B

    Feature ash from chat macros

    Yup. That's the gist. Well, surely that's not the full set. /make, /paste, /buy... there are tons. You listed mostly KoL ones and a few mafia ones. I can use the KoL interface to make KoL macros but currently mafia doesn't give me a vector to do the same with mafia-power.
  15. B

    Feature ash from chat macros

    I don't know what you think I'm asking for, but I think theraze is the one that has it wrong. I'm asking for the ability to create an alias in mafia such that I can summon an ash script from chat. Not... summon a cli command from chat through ASH... Essentially a shorthand way to avoid typing...
  16. B

    Feature ash from chat macros

    Currently, I can call an ash script from chat by typing /run myscript.ash Parameters Here which is pretty cool. I know it's only going to save a few keystrokes, but it would be crazy intuitive and awesome if I could define custom macros that link straight into an ash script so I could just type...
  17. B

    Bug - Fixed r11576 - Mafia searches for untradable item in mall

    And during a fight, no less.
  18. B

    Feature - Rejected event sub tab in choice adventures 's tab

    Or maybe a special zone called "Events: New/Unrecognized Content" that would scrape choice adventures (and monsters, why not) and put them in the zone tab for Events.
  19. B

    Feature chat_logs()

    I do run a chat bot and yes, that's probably the only real use for it. I suppose a more broad request (and probably less work on you guys) would be for a way to load files that aren't stored as maps. Like visit_url() but on the local filesystem. Unless there's already a way to do this, in which...
  20. B

    Native Windows (x86) KoLmafia.exe

    While that wouldn't be my preferred way to check, the script does give me the link to the appropriate page, so thanks. Also, while this is totally minor, I've noticed that the application still has a java icon instead of.. something else. Any plans to change it?
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