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  1. Veracity

    Feature shop.php support

    I see this: public static String accessible() { int cheer = CHEER.getCount(KoLConstants.inventory); if (cheer == 0) { return "You need some crystalline cheer."; } return null; } But I also see this: public String accessible() { // Returns an error reason or...
  2. Veracity

    Bug Wrong Choice Spoilers for The Shore

    If you have exactly 3 turns left and are wielding a candy cane sword cane, this is what The Shore looks like. Notice that it gives the choice spoiler for the option granted by the sword for the "skip this" option.
  3. Veracity

    Feature shop.php support

    Fancy Dan doesn't have a token because it has multiple currencies. This is accurate. A little more info: A Coinmaster is a shop where you can trade N of a currency for M of an item. Most coinmasters have a single currency. We define string $coinmaster.token for such. If it's a real item, item...
  4. Veracity

    Bug - Fixed Mafia not logging dart skills properly?

    Oh, ha ha! It turns out that the (accurate) dartboard is on the page - even if your autoattack kills the monster. It's just hidden. Simple fix: parse the dartboard before parsing the rest of the fight.
  5. Veracity

    Bug - Fixed Mafia not logging dart skills properly?

    I think I understand the issue. 1) I created a macro like yours and set autoattack to use it. 2) On my first turn of the day, I adventured in The Defiled Nook. 3) After skipping 5 NCs, I found a toothy skleton. [534] The Defiled Nook Encounter: toothy sklelton Round 0: Veracity wins...
  6. Veracity

    Bug - Fixed Mafia not logging dart skills properly?

    I added that logging, based on what we've deduced about the skill-to-part mapping that we figure out when we see the dartboard. I have never automated darts. It has always been completely accurate, whenever I use darts. Which is every single fight, except for four gremlins. :) I suspect the...
  7. Veracity

    Bug Monster drops out of order

    Huh. I didn’t know there was an “order” to the drops. I thought we just alphabetized them.
  8. Veracity

    Bug - Fixed Generate Irony

    I paniced. I got no message, but, yes, Zoot doesn’t show permed skills. Thanks.
  9. Veracity

    Bug - Fixed Generate Irony

    Does this work? I got the book. I used it and got the skill. The book neither gives me a "used" book nor says that I learned the skill and it was HC permed. I ascended, and I have no opportunity to perm the skill. I guess it is HC permed... I ascend into Zoot and I do not know the skill. Am I...
  10. Veracity

    New Content - Implemented Rumpus Room change

    Turns out, that was a result of fixing the bug in recognizing we are still in a choice. Screwing Around in the swimming pool is a choice adventure. We didn't used to detect that correctly, and therefore leave handlingChoice at false. When I fixed the regexp that detected being in a choice, it...
  11. Veracity

    Bug - Fixed Carnivorous Potted Plant kills not being recognized?

    You could turn on debug logging before forcing a page reload. You can force that by clicking on the “last adventure” link in the charpane.
  12. Veracity

    Bug Mafia seems to spend meat but not buy an item

    r28371 made us abort on purchasing if we didn't obtain the item for the price we expected. I make it write to the DEBUG log so we could understand what happened. Yesterday, I caught such a failure. <table><tr><td>This store doesn't have that item at that price. Perhaps someone beat you to it...
  13. Veracity

    New Content - Implemented Rumpus Room change

    In Ronin: Visiting Infuriating Painting in clan rumpus room You gain 3 PvP Fights Visiting Collection of Sports Memorabilia in clan rumpus room You gain 5 PvP Fights Visiting Wrestling Mat in clan rumpus room You gain 1 PvP Fight
  14. Veracity

    New Content - Implemented Rumpus Room change

    We already have breakfast settings - visitRumpusHardcore and visitRumpusSoftcore - and ClanRumpusRequest.getBreakfast() will visit the Klaw and then, if KoLCharacter.canInteract(), every other spot. Which is to say, as coded, it won't do it in hardcore or ronin. I visited my clan's rumpus room...
  15. Veracity

    Bug - Fixed Leprecondo only parses when you visit the URL for the first time, not when you submit a choice. Also, doesn't report handlingChoice?

    Yeah, that is a bug. ChoiceManager.stllInChoice() has a regexp which does not handle this: <input type='hidden' name='whichchoice' value='1556' /> Heh. Sorry, I misspoke - and deleted my response, since it would not allow me to edit out that part. LeprecondoManager does parse the images but...
  16. Veracity

    r28411 - What's Changed Leprecondo Support by @gausie in #2792 Full Changelog: r28410...r28411

    Fixed - and merged - here: https://github.com/kolmafia/kolmafia/pull/2800
  17. Veracity

    r28411 - What's Changed Leprecondo Support by @gausie in #2792 Full Changelog: r28410...r28411

    I was wondering about this myself. I found several pieces of furniture today, and nothing was logged. Here are all the messages that logged for me today: After Battle: Lucky Grrl does some chores around the house. After Battle: Lucky Grrl gains an experience point after having his need met...
  18. Veracity

    New Content Spring Challenge Path: Z is for Zootomist

    Every time I log on as a Zootomist, this appears in my session log: Initializing session for Veracity... You have free rests available but KoLmafia thought you had none. You have free rests available but KoLmafia thought you had none. WARNING: updated modifier not in modifiers.txt...
  19. Veracity

    Bug - Waiting for Info Is this a bug? Been seeing this for a day or 2. Using Yorick

    Perhaps you should report it wherever Yorick, whatever that is, accepts bug reports? KoLmafia does not choose what your “between battle actions” are. That is 100% up to user (or script) configuration.
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