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    BatBrain -- a central nervous system for consult scripts

    So, I'm doing AOSOL now. Because of the lack of updates to batfactors.txt, it won't use any of the combat skills. I did some Pig Skinner runs, and just attacking with my June cleaver was good enough, but now I'm playing as Cheese Wizard and do want to use the skills. I looked at the wiki pages...
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    New Content Spring 2023 special challenge path - Avatar of Shadows Over Loathing

    I've started doing this path today. One thing I noticed is that, so far at least, killing the path's replacement bosses doesn't update the corresponding quest preference, because they haven't been dropping the normal item (e.g. batskin belt) and there isn't special handling for them yet.
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    Feature - Rejected Mafia seems to be missing the "Tome Skills" dropdown from the "After Ronin" tab.

    You're right. For the various breakfast items/skills, the choice is just whether to use them or not. With clip art, you need to choose which item you want, and that's likely to change either over the course of an ascension or as mall prices change. Breakfast just doesn't handle clip art all...
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    Feature - Rejected Mafia seems to be missing the "Tome Skills" dropdown from the "After Ronin" tab.

    In ronin, you're limited to three tome uses per day and have to choose which tomes to spend them on. Outside of ronin, you can use each tome three times, so that's what KoLmafia does.
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    Bug - Fixed Missing multiusable items

    I occasionally get messages regarding item multiusability. Usually, I just ignore them, assuming someone else will already have noticed it (especially for new content). I just now decided to go through this year's sessions logs and compile those messages. I then compared it to the current...
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    New Content august scepter

    When casting Aug. 16th: Roller Coaster Day! with gCLI, the decreased fullness is correctly noticed. However, this doesn't cause the food consumption tab to update.
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    Bug Rain Monster counter outside of Heavy Rains

    If you fight one of the Heavy Rains wanderers outside of the Heavy Rains path, KoLmafia will still set up a counter predicting when the next one will appear. I noticed this as a result of getting an alley catfish via "Aug. 8th: Cat Day!" yesterday.
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    New Content Perpetrate Mild Evil

    One change accompanying the introduction of the skill is that evil noodles, evil paper umbrellas, and nauseating reagents are no longer untradeable quest items, so their items.txt entries will need to be updated.
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    A Multi-Armed Bandit PVP Script

    I've been getting a lot of preference change notification spam recently, and I've traced it to this script. It seems that it sets logPreferenceChange to false to avoid spam (good), but then it sets it to true afterwards, regardless of what it was originally (bad).
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    Boxing Daycare assistance needed.

    I'm glad it's working for you. It's a small thing, though; no compensation is needed.
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    Boxing Daycare assistance needed.

    I haven't tested it directly, but this script should do what you need: if (get_property("_daycareRecruits").to_int() < 3 && my_meat() >= 11100) { visit_url("place.php?whichplace=town_wrong&action=townwrong_boxingdaycare"); run_choice(3); while...
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    Veracity's Garden Harvester

    I can report that it's successfully allowing my rock garden to grow, despite my ginormous pumpkin dwelling.
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    WTF Relay script collection

    I don't know if it's a sufficient explanation, but KoLmafia uses the big rock as placeholder for the absence of dwelling. You start out the campground with just "the ground", but that isn't an item.
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    Bug - Won't Fix Ginormous pumpkin ambiguity in get_campground()

    As noted in this thread, ginormous pumpkins are unique in that they can exist both as a harvestable garden crop and as housing. In either case, get_campground() will return "ginormous pumpkin => 1", so any script checking for that can potentially have false positives and will need to instead use...
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    Veracity's Garden Harvester

    The seeds will be at 11 for ginormous pumpkin, not 5 (that's just a huge pumpkin, referred to as giant in the image name). Also, I think if you have both, the get_campground() count for ginormous pumpkin will still just be 1, since KoLmafia treats dwellings differently from other campground...
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    Veracity's Garden Harvester

    I think it's specific to the pumpkin. For other two, there's a harvestable item that, when used, gives you the housing item (in one as a drop from a fight). It's only with the pumpkin that the housing item is harvested directly. I suppose it is a KoLmafia issue in the sense that the output of...
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    Veracity's Garden Harvester

    I noticed that the script sees my ginormous pumpkin (house) as a ginormous pumpkin (crop) and thus thinks it's harvest time. I actually have a rock garden.
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    Daily deeds question

    Looking at the source, that refers to the drops from Garbage Fire: burning newspaper, mulled hobo wine, and extra-toasted half sandwich.
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    Rufus and Shadow Rift Quest Automations

    visit_url("inv_use.php?&whichitem=" + $item[closed-circuit pay phone].to_int() + "&pwd"); run_choice(2);
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    New Content - Implemented unoccupied sheep suit

    When I tried to make a nice warm beer, KoLmafia bought an ice-cold Willer as ingredient and then failed to make it. Normally, recipes that use ice-cold beer work with either Willer or Sir Schlitz, but this is an exception that only works with the latter.
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