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    Scripting the birth of a new life.

    Before the change to the blackbird (and crow), at some point you would have to let the bird fly free. That point was before you were given the rest of the level 11 quest, and both the level 12 and 13 (sorceress) quests. So you had to estimate how many turns combat turns those would take, and...
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    Scripting the birth of a new life.

    Now I want to hear about someone crazy enough to think they can do a 99% Crow Badmoon run.
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    stannius' semi-automatic spaaace script

    What roippi said. In general, figuring out "what is the best familiar for <x>" is actually pretty difficult. I could also experiment with the "switch <familiar>" setting of mafia's modifier maximizer; but I've never used it before, so i don't know how (or how well) it works. You could always...
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    Feature - Implemented Tomb ratchet use in minibrowser/relay browser

    Got to use this feature yesterday and it is awesomesauce!
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    Bug - Fixed Hidden City (automatic) does not maintain mood

    I do have a level 16 multi (with access to the hidden city), and the fix works with Seal Clubbing Frenzy, which is not a buff but can be added to a mood. Which is to say: "yes! it works!" Thanks!
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    Bug - Fixed Hidden City (automatic) does not maintain mood

    What is the info that is being waited for? I ascended so I can't try the fix for myself for a few days.
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    Has anyone else seen this message? I did day 1 manually and adventured once at the shore (to start the countdown). EDIT: It needs an additional line: string numTripsTaken = shore.group(1); if (numTripsTaken == "no") numTripsTaken = "0"; else if (numTripsTaken == "one") numTripsTaken = "1"; //...
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    CounterChecker: Wormwood, Semi-rares, Dance Cards and more

    In this block foreach locale, rare in semi_rare { if(locale == last_rare || !canadv(locale)) continue; if(historical_age(rare) > 1 || historical_price(rare) == 0) mall_price(rare); rare_price = historical_price(rare) * ((rare_quant contains rare)? rare_quant[rare]: 1)...
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    Feature Refresh available hermit clovers when breaking prism

    Repro Steps 1) ascend into hardcore run 2) defeat naughty sorceress 3) get all available hermit clovers 4) free king 5) "loot the hermit" menu item Result: "ten-leaf clover (0)" in list Expected: "ten-leaf clover (N)" in list (where N>0)
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    Bug - Fixed Hidden City (automatic) does not maintain mood

    1) trigger lose_effect, power ballad, cast 1 power ballad 2) uneffect power ballad 3) adv 1 hidden city (automatic) result power ballad is not cast expected power ballad should be cast
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    Gain Store Credit @ Ye Wizard's Shack Game Shoppe

    Any thought to including packs of cards? If you're going after more than a few credits, over time the credits from opening (non-foil) packs of cards should even out. And depending on conditions (which is exactly what the script is designed to assess) packs may be the cheapest option.
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    Scripting the birth of a new life.

    FTFY. Visiting the artist is very run-dependent. Fist - always Moxie class - usually Myst/Muscle - usually not Trendy - probably not (since the hatter isn't available) Speedy run - probably not Lazy run - probably Unless there is some way to detect if the run is a contest or other speed run...
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    CounterChecker: Wormwood, Semi-rares, Dance Cards and more

    Me three (and for the same reason)
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    Bug - Fixed Hidden City (automatic) infinitely loops when Hidden City is unavailable

    Unfortunately a debug log was not automatically created (no exception was thrown) and I have already moved past that quest. How does one force creation of a debug log?
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    Bug - Fixed Hidden City (automatic) infinitely loops when Hidden City is unavailable

    Went to try out the new, and I assume awesome "Hidden City (automatic)" adventuring location. Unfortunately I neglected to open it before doing so. I got a bunch of copies of this, until I declared world peace: Visit to Woods: Hidden City (automatic) in progress... [769] Hidden City...
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    Universal Recovery Script

    If UR makes you so angry, maybe you shouldn't use it.
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    I had some problems getting zlib to recognize Emilio. bumcheekascend doesn't use zlib, however it's possible an underlying issue could cause the same behavior in both.
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    bumMine.ash - Quickly Mine the Crimbo Area!

    Would it be more efficient to only mine the sparkly squares you can reach without mining any blank squares? (assuming there are some)
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